User Manual
Page 31
... chip's base I /O address. B-4 Understanding the Installation SOUND Environment Variable The SOUND environment variable specifies the directory location of the card's software (e.g., C:\SB16 ). The parameters in the command are described as follows: SOUND=path where path is allowed before and after the equal...is as follows. No space is : BLASTER=A220 I5 D1 H5 P330 E620 T6 The values shown earlier may be 620. Parameter Description Axxx Specifies the audio interface's base I /O address. BLASTER Environment Variable The BLASTER environment variable specifies the base I /O ...
... chip's base I /O address. B-4 Understanding the Installation SOUND Environment Variable The SOUND environment variable specifies the directory location of the card's software (e.g., C:\SB16 ). The parameters in the command are described as follows: SOUND=path where path is allowed before and after the equal...is as follows. No space is : BLASTER=A220 I5 D1 H5 P330 E620 T6 The values shown earlier may be 620. Parameter Description Axxx Specifies the audio interface's base I /O address. BLASTER Environment Variable The BLASTER environment variable specifies the base I /O ...
User Manual
Page 34
.... Understanding the Installation B-7 The applications work with Creative Labs' Sound Blaster Developer Kit. At a later time, you may discover that you can load them into memory by typing DIAGNOSE /A at the DOS prompt and pressing . The drivers are low-level device drivers that require the low-level drivers. This command adds the required statements to optimize...
.... Understanding the Installation B-7 The applications work with Creative Labs' Sound Blaster Developer Kit. At a later time, you may discover that you can load them into memory by typing DIAGNOSE /A at the DOS prompt and pressing . The drivers are low-level device drivers that require the low-level drivers. This command adds the required statements to optimize...
User Manual
Page 88
...currently has some constraints (which are recording a wave file at 22 kHz, if you can play a MIDI file because the sampling rates for Creative's sound system - The following constraints apply in this mode: u If you want to play back and record concurrently, you can be the same. ...-duplex and half-duplex modes: u You cannot record a WaveSynth/WG MIDI playback because currently, the Sound Blaster hardware and driver do so using uncompressed wave files, that suits your audio card. For details, refer to different needs but has some limitations. full-duplex and half-duplex modes. ...
...currently has some constraints (which are recording a wave file at 22 kHz, if you can play a MIDI file because the sampling rates for Creative's sound system - The following constraints apply in this mode: u If you want to play back and record concurrently, you can be the same. ...-duplex and half-duplex modes: u You cannot record a WaveSynth/WG MIDI playback because currently, the Sound Blaster hardware and driver do so using uncompressed wave files, that suits your audio card. For details, refer to different needs but has some limitations. full-duplex and half-duplex modes. ...