User Manual
Page 31
...as follows: SOUND=path where... IRQ line, and DMA channels of the card's software (e.g., C:\SB16 ). B-4 Understanding the Installation The syntax for your audio card's drivers and applications. Ix Specifies the IRQ line ...used by the audio interface. x must be 6. However, there must be at least one space between parameters. x defaults to 1. x defaults to 5. SOUND Environment Variable The SOUND...DMA channel used by the audio interface. Tx Specifies the card type. xxx defaults to 220. xxx can be different for...
...as follows: SOUND=path where... IRQ line, and DMA channels of the card's software (e.g., C:\SB16 ). B-4 Understanding the Installation The syntax for your audio card's drivers and applications. Ix Specifies the IRQ line ...used by the audio interface. x must be 6. However, there must be at least one space between parameters. x defaults to 1. x defaults to 5. SOUND Environment Variable The SOUND...DMA channel used by the audio interface. Tx Specifies the card type. xxx defaults to 220. xxx can be different for...
User Manual
Page 38
... Windows 3.1x To enable or disable full duplex in your card can now use the wavetable synthesis features on page C-1 under "Enabling/Disabling Creative 3D Stereo Enhancement Effect". 2. To enable the feature, make...which do not support wavetable synthesis, to play a Wave file (or other sounds) together with Creative WaveSynth/WG, or add reverb to the playback but you cannot record at the same... from the games is disabled, you can be updated. Under the section [sndblst.drv], look for the drivers to be enabled or disabled in Windows 95 and Windows 3.1x. Repeat steps 1 - 7 of the ...
... Windows 3.1x To enable or disable full duplex in your card can now use the wavetable synthesis features on page C-1 under "Enabling/Disabling Creative 3D Stereo Enhancement Effect". 2. To enable the feature, make...which do not support wavetable synthesis, to play a Wave file (or other sounds) together with Creative WaveSynth/WG, or add reverb to the playback but you cannot record at the same... from the games is disabled, you can be updated. Under the section [sndblst.drv], look for the drivers to be enabled or disabled in Windows 95 and Windows 3.1x. Repeat steps 1 - 7 of the ...
User Manual
Page 45
...transferred through the Low DMA channel. High DMA transfers on the motherboard does not function properly during the 8-bit test. When you set your audio card's Windows applications. One or more of the High DMA channel. 16-bit audio data will lose the full-duplex operation, which requires two separate DMA... in the Command Line box and click the OK button. Run the Plug and Play configuration utility and select Low DMA in place of the sound drivers might encounter when in the SYSTEM.INI file. To do so: 1. D-4 Troubleshooting Problem Cause Solution System hangs during the 16-bit digitized...
...transferred through the Low DMA channel. High DMA transfers on the motherboard does not function properly during the 8-bit test. When you set your audio card's Windows applications. One or more of the High DMA channel. 16-bit audio data will lose the full-duplex operation, which requires two separate DMA... in the Command Line box and click the OK button. Run the Plug and Play configuration utility and select Low DMA in place of the sound drivers might encounter when in the SYSTEM.INI file. To do so: 1. D-4 Troubleshooting Problem Cause Solution System hangs during the 16-bit digitized...
User Manual
Page 88
...duplex and half-duplex modes. u While WaveSynth/WG is why we have two modes of the constraints explained in this leaflet). Some of operations for Creative's sound system - u While WaveSynth/WG is , Pulse Code Modulation (PCM) data. u You cannot add reverb to your needs. Thus, you audio...duplex and half-duplex modes: u You cannot record a WaveSynth/WG MIDI playback because currently, the Sound Blaster hardware and driver do so using uncompressed wave files, that suits your audio card. Notes for WaveSynth/WG Users For the past few years, hardware wavetable synthesis has been the ...
...duplex and half-duplex modes. u While WaveSynth/WG is why we have two modes of the constraints explained in this leaflet). Some of operations for Creative's sound system - u While WaveSynth/WG is , Pulse Code Modulation (PCM) data. u You cannot add reverb to your needs. Thus, you audio...duplex and half-duplex modes: u You cannot record a WaveSynth/WG MIDI playback because currently, the Sound Blaster hardware and driver do so using uncompressed wave files, that suits your audio card. Notes for WaveSynth/WG Users For the past few years, hardware wavetable synthesis has been the ...