Getting Started Guide
Page 4
... v Document Conventions v 1 Installing Audio Card and Related Hardware To install the card and related peripherals 1-1 To test the DRAM upgrade 1-3 2 Installing Software in Windows 95 Setting Up the Audio Drivers 2-1 Installing the Applications 2-4 Testing the ... Addresses A-2 Interrupt Request (IRQ) Lines A-3 Direct Memory Access (DMA) Channels A-3 Understanding the Environment Variables A-3 SOUND Environment Variable A-4 BLASTER Environment Variable A-4 MIDI Environment Variable A-5 Understanding the Installation Program in Windows 3.1x A-6 The AUTOEXEC.BAT File Settings...
... v Document Conventions v 1 Installing Audio Card and Related Hardware To install the card and related peripherals 1-1 To test the DRAM upgrade 1-3 2 Installing Software in Windows 95 Setting Up the Audio Drivers 2-1 Installing the Applications 2-4 Testing the ... Addresses A-2 Interrupt Request (IRQ) Lines A-3 Direct Memory Access (DMA) Channels A-3 Understanding the Environment Variables A-3 SOUND Environment Variable A-4 BLASTER Environment Variable A-4 MIDI Environment Variable A-5 Understanding the Installation Program in Windows 3.1x A-6 The AUTOEXEC.BAT File Settings...
Getting Started Guide
Page 19
... only Windows applications or playing DOS games), you test the card's sound and music output.) 3. Type DIAGNOSE and press . (This test program checks the resources used by your audio card. Optimizing Memory Usage If you choose to install the low-level DOS device drivers under custom installation (see Appendix A, "Understanding the Installation" or Appendix...
... only Windows applications or playing DOS games), you test the card's sound and music output.) 3. Type DIAGNOSE and press . (This test program checks the resources used by your audio card. Optimizing Memory Usage If you choose to install the low-level DOS device drivers under custom installation (see Appendix A, "Understanding the Installation" or Appendix...
Getting Started Guide
Page 37
Use the 8-bit DMA channel to Low DMA, you might corrupt the data in Windows 3.1x: Problem No sound is heard when running your audio card's Windows applications. Problems in Windows 3.1x The following are problems you will then be included in Program Manager, click Run. 2. In the...DMA transfers. On the File menu in the SYSTEM.INI file. Cause One or more of the sound drivers might not be transferred through the Low DMA channel. Your system's motherboard cannot handle 16-bit DMA transfer properly. Run the Plug and Play configuration utility and select a configuration that uses...
Use the 8-bit DMA channel to Low DMA, you might corrupt the data in Windows 3.1x: Problem No sound is heard when running your audio card's Windows applications. Problems in Windows 3.1x The following are problems you will then be included in Program Manager, click Run. 2. In the...DMA transfers. On the File menu in the SYSTEM.INI file. Cause One or more of the sound drivers might not be transferred through the Low DMA channel. Your system's motherboard cannot handle 16-bit DMA transfer properly. Run the Plug and Play configuration utility and select a configuration that uses...
Getting Started Guide
Page 38
SETUP rewrites SYSTEM.INI to set to Sound Blaster SB32 and the AWE line of the statements are set up the drivers and the Windows applications. 3. Resolving Hardware Conflicts Hardware conflicts occur when two or more of audio cards. If one or more peripheral devices contend for the same resources. Troubleshooting C-5 Conflicts between your audio...
SETUP rewrites SYSTEM.INI to set to Sound Blaster SB32 and the AWE line of the statements are set up the drivers and the Windows applications. 3. Resolving Hardware Conflicts Hardware conflicts occur when two or more of audio cards. If one or more peripheral devices contend for the same resources. Troubleshooting C-5 Conflicts between your audio...
Getting Started Guide
Page 87
...for WaveSynth/WG Users For the past few years, hardware wavetable synthesis has been the high-end alternative to FM synthesis for Creative's sound system - With ever-increasing CPU power and Intel's new multimedia-extended instructions, software wavetable synthesis is playing a MIDI file... WaveSynth/WG MIDI playback because currently, the Sound Blaster hardware and driver do so using uncompressed wave files, that suits your audio card. This is relatively new, it is necessary to have introduced our software wavetable synthesizer, Creative WaveSynth/WG. Some of operations for audio ...
...for WaveSynth/WG Users For the past few years, hardware wavetable synthesis has been the high-end alternative to FM synthesis for Creative's sound system - With ever-increasing CPU power and Intel's new multimedia-extended instructions, software wavetable synthesis is playing a MIDI file... WaveSynth/WG MIDI playback because currently, the Sound Blaster hardware and driver do so using uncompressed wave files, that suits your audio card. This is relatively new, it is necessary to have introduced our software wavetable synthesizer, Creative WaveSynth/WG. Some of operations for audio ...
Getting Started Guide
Page 92
... DOS/Windows 3.1x 1. Double-click Sound, Video And Game Controllers, and then select Gameport Joystick. 5. To enable or disable the interface in Windows 95 1. On the Menu of the file. 4. In the List Of PnP Cards box, click the Creative Plug and Play card. To enable or disable full duplex ...Joystick Interface The Gamepad Joystick interface on your CTCM and CTCU programs are in Windows 3.1x, exit to DOS and then change to update the drivers. Click the Resources button. To enable the feature, make sure that your interface has been disabled is selected. Type CTCU and press . 2....
... DOS/Windows 3.1x 1. Double-click Sound, Video And Game Controllers, and then select Gameport Joystick. 5. To enable or disable the interface in Windows 95 1. On the Menu of the file. 4. In the List Of PnP Cards box, click the Creative Plug and Play card. To enable or disable full duplex ...Joystick Interface The Gamepad Joystick interface on your CTCM and CTCU programs are in Windows 3.1x, exit to DOS and then change to update the drivers. Click the Resources button. To enable the feature, make sure that your interface has been disabled is selected. Type CTCU and press . 2....
User Guide
Page 54
... memory. This is done by typing SBFMDRV at the directory where the driver is playing. /H or /? Displays description for playing sound files is: PLAY file1 [file2...] [/Q] [/H] [/?] file1 Name of PLAY. K Before you play a Creative Music (.CMF) file, you have to play. If you enter PLAY TEST?.WAV, all wave files will be played...
... memory. This is done by typing SBFMDRV at the directory where the driver is playing. /H or /? Displays description for playing sound files is: PLAY file1 [file2...] [/Q] [/H] [/?] file1 Name of PLAY. K Before you play a Creative Music (.CMF) file, you have to play. If you enter PLAY TEST?.WAV, all wave files will be played...