MODX6/MODX7/MODX8 Data List
Page 207
... Wheel Receive Sustain / Sostenuto Receive Pan Receive Volume / Expression 1 00 - 70 Receive Ribbon Controller Receive Breath Controller Receive Foot Switch Description Off, On 0 - 127 Fingered, Full-time Rate 1, Time 1, Rate 2, Time 2 Single, Multi Mono, Poly Equal Temperament, Pure Major, Pure Minor, Werckmeister, Kirnberger, Valloti&Young, 1/4 Shift, 1/4 tone, 1/8 tone, Indian, Arabic 1, Arabic 2, Arabic 3, User 1 - 8, Library 1 - 24 C - When set to 127, "Drum" is only for Drum Part and...
... Wheel Receive Sustain / Sostenuto Receive Pan Receive Volume / Expression 1 00 - 70 Receive Ribbon Controller Receive Breath Controller Receive Foot Switch Description Off, On 0 - 127 Fingered, Full-time Rate 1, Time 1, Rate 2, Time 2 Single, Multi Mono, Poly Equal Temperament, Pure Major, Pure Minor, Werckmeister, Kirnberger, Valloti&Young, 1/4 Shift, 1/4 tone, 1/8 tone, Indian, Arabic 1, Arabic 2, Arabic 3, User 1 - 8, Library 1 - 24 C - When set to 127, "Drum" is only for Drum Part and...
MODX6/MODX7/MODX8 Reference Manual
Page 4
... Parts. You can change sounds as levels and envelopes, and using separate MIDI "ports," each Part and parameters common to 73 Drum Keys. parameters unique to each supporting sixteen channels. Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config. Drum Parts are mainly percussion/drum sounds that can be played over Port 1. Tone...
... Parts. You can change sounds as levels and envelopes, and using separate MIDI "ports," each Part and parameters common to 73 Drum Keys. parameters unique to each supporting sixteen channels. Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config. Drum Parts are mainly percussion/drum sounds that can be played over Port 1. Tone...
MODX6/MODX7/MODX8 Reference Manual
Page 5
... pitch and EG. Normal Parts (FM-X) These Parts are assigned to each key, generated by changing the drum or percussion sound assigned to (different for a Normal Part (FM-X) is called "Algorithm." Carrier output level determines the volume by using the amplifier. The combination of a number of Operators is a simple sine wave, no harmonics are mainly percussion/drum sounds that you can create various types of the piano played...
... pitch and EG. Normal Parts (FM-X) These Parts are assigned to each key, generated by changing the drum or percussion sound assigned to (different for a Normal Part (FM-X) is called "Algorithm." Carrier output level determines the volume by using the amplifier. The combination of a number of Operators is a simple sine wave, no harmonics are mainly percussion/drum sounds that you can create various types of the piano played...
MODX6/MODX7/MODX8 Reference Manual
Page 6
... the playing of external connected devices. Switching among different sounds to be controlled simultaneously. Performance Play (Home) Motion Control Mixing Scene Play/Rec Normal Part (AWM) Edit Drum Part Edit Normal Part (FM-X) Edit Common/Audio Edit Category Search Utility Live Set iPhone/iPad connection Motion Control System The Motion Control System is a tone generation system that are produced only at certain times in the Common/Audio Edit display ([Control] [Control Number...
... the playing of external connected devices. Switching among different sounds to be controlled simultaneously. Performance Play (Home) Motion Control Mixing Scene Play/Rec Normal Part (AWM) Edit Drum Part Edit Normal Part (FM-X) Edit Common/Audio Edit Category Search Utility Live Set iPhone/iPad connection Motion Control System The Motion Control System is a tone generation system that are produced only at certain times in the Common/Audio Edit display ([Control] [Control Number...
MODX6/MODX7/MODX8 Reference Manual
Page 10
... to the Owner's Manual. Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config. NOTE For detailed instruction, refer to 128 Songs. Various parameters such as volume, pan, and effect can be set as follows. [PERFORMANCE (HOME)] [Mixing] (page 50) [EDIT] Part [Common] ...
... to the Owner's Manual. Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config. NOTE For detailed instruction, refer to 128 Songs. Various parameters such as volume, pan, and effect can be set as follows. [PERFORMANCE (HOME)] [Mixing] (page 50) [EDIT] Part [Common] ...
MODX6/MODX7/MODX8 Reference Manual
Page 13
... "Trigger Mode" parameter to "off whenever the note is set as follows. [EDIT] Part Selection Element/Operator [Common] [Arpeggio] [Advanced] (page 87) Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config. Sound Type Indicates the sound type appropriate for the changes in the sound.
... "Trigger Mode" parameter to "off whenever the note is set as follows. [EDIT] Part Selection Element/Operator [Common] [Arpeggio] [Advanced] (page 87) Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config. Sound Type Indicates the sound type appropriate for the changes in the sound.
MODX6/MODX7/MODX8 Reference Manual
Page 14
... the volume of the SFX sound is controlled by detecting the notes you play on the order you play the notes. NOTE When the "Key Mode" parameter is set as guitar fret noises) when the note is not available for use the Random SFX function, refer to the "Arpeggio Type List" in the Data List PDF document. NOTE Since these types are programmed for Normal Parts, using only the played note(s) and octave notes. NOTE "Vel Threshold" (Accent Velocity Threshold...
... the volume of the SFX sound is controlled by detecting the notes you play on the order you play the notes. NOTE When the "Key Mode" parameter is set as guitar fret noises) when the note is not available for use the Random SFX function, refer to the "Arpeggio Type List" in the Data List PDF document. NOTE Since these types are programmed for Normal Parts, using only the played note(s) and octave notes. NOTE "Vel Threshold" (Accent Velocity Threshold...
MODX6/MODX7/MODX8 Reference Manual
Page 15
... of the sound, rather than play specific notes. NOTE Since these types are programmed for the drum pattern. Three different playback types are set as follows. [EDIT] Part Selection Element/Operator [Common] [Arpeggio] [Common] (page 82) Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config...
... of the sound, rather than play specific notes. NOTE Since these types are programmed for the drum pattern. Three different playback types are set as follows. [EDIT] Part Selection Element/Operator [Common] [Arpeggio] [Common] (page 82) Basic Structure Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config...
MODX6/MODX7/MODX8 Reference Manual
Page 16
... Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config. Performance Play (Home) Motion Control Mixing Scene Play/Rec Normal Part (AWM) Edit Drum Part Edit Normal Part (FM-X) Edit Common/Audio Edit Category Search Utility Live Set iPhone/iPad connection Determining how Song/Pattern data is converted to the played chord. These types...
... Functional blocks Tone Generator block A/D Input block Sequencer block Arpeggio block Motion Sequencer block Effect block Envelope Follower block Controller block Internal Memory Reference Display (touch panel) config. Performance Play (Home) Motion Control Mixing Scene Play/Rec Normal Part (AWM) Edit Drum Part Edit Normal Part (FM-X) Edit Common/Audio Edit Category Search Utility Live Set iPhone/iPad connection Determining how Song/Pattern data is converted to the played chord. These types...
MODX6/MODX7/MODX8 Reference Manual
Page 17
... Memory Reference Display (touch panel) config. You can assign up to four Lanes corresponding to the Motion Sequencer function for one Lane. Performance Play (Home) Motion Control Mixing Scene Play/Rec Normal Part (AWM) Edit Drum Part Edit Normal Part (FM-X) Edit Common/Audio Edit Category Search Utility Live Set iPhone/iPad connection Selected Sequence setting Lane setting Turning the Motion Sequencer on various sequences such as Tempo...
... Memory Reference Display (touch panel) config. You can assign up to four Lanes corresponding to the Motion Sequencer function for one Lane. Performance Play (Home) Motion Control Mixing Scene Play/Rec Normal Part (AWM) Edit Drum Part Edit Normal Part (FM-X) Edit Common/Audio Edit Category Search Utility Live Set iPhone/iPad connection Selected Sequence setting Lane setting Turning the Motion Sequencer on various sequences such as Tempo...
MODX6/MODX7/MODX8 Reference Manual
Page 20
... Data List PDF document. MODX Reference Manual 20 The human voice consists of sounds generated from the vocal cords, and filtered by the use of multiple band pass filters. Performance Play (Home) Motion Control Mixing Scene Play/Rec Normal Part (AWM) Edit Drum Part Edit Normal Part (FM-X) Edit Common/Audio Edit Category Search Utility Live Set iPhone/iPad connection Mic Input or Part Output Extracting the characteristic of the input sound Part Output (Keyboard...
... Data List PDF document. MODX Reference Manual 20 The human voice consists of sounds generated from the vocal cords, and filtered by the use of multiple band pass filters. Performance Play (Home) Motion Control Mixing Scene Play/Rec Normal Part (AWM) Edit Drum Part Edit Normal Part (FM-X) Edit Common/Audio Edit Category Search Utility Live Set iPhone/iPad connection Mic Input or Part Output Extracting the characteristic of the input sound Part Output (Keyboard...
MODX6/MODX7/MODX8 Reference Manual
Page 22
... playing the keyboard. Various functions can assign various functions (other functions and effects assigned to bend notes up Pitch down (roll the wheel toward you move this wheel up specific Elements of the current Part by using the OCTAVE [-]/[+] buttons while holding down the [SHIFT] button, and set to the sound. For instructions on setting the Assign 1-8 controls, see the Control Assign display (page 166) for the Super Knob, see the Owner's Manual...
... playing the keyboard. Various functions can assign various functions (other functions and effects assigned to bend notes up Pitch down (roll the wheel toward you move this wheel up specific Elements of the current Part by using the OCTAVE [-]/[+] buttons while holding down the [SHIFT] button, and set to the sound. For instructions on setting the Assign 1-8 controls, see the Control Assign display (page 166) for the Super Knob, see the Owner's Manual...
MODX6/MODX7/MODX8 Reference Manual
Page 23
...; Live Set Edit • User Micro Tuning Edit • User Waveform Edit • Utility • Quick Setup • Song Load/Save Store (executed by using store button) User Memory For User • User Performance • User Arpeggio • User Motion Sequence • User Curve • User Live Set • User Micro Tuning • User Waveform • Utility • Quick Setup • User Audition Phrase For Library Song Audio Record/Playback USB flash drive File extension ".X8A" MOTIF XF format File extensions ".X3A...
...; Live Set Edit • User Micro Tuning Edit • User Waveform Edit • Utility • Quick Setup • Song Load/Save Store (executed by using store button) User Memory For User • User Performance • User Arpeggio • User Motion Sequence • User Curve • User Live Set • User Micro Tuning • User Waveform • Utility • Quick Setup • User Audition Phrase For Library Song Audio Record/Playback USB flash drive File extension ".X8A" MOTIF XF format File extensions ".X3A...
MODX6/MODX7/MODX8 Reference Manual
Page 28
... For example, setting a Note Limit of "C5-C4" lets you play the keyboard (unless the Part is not reflected to on or off . G8 Keyboard Control switch Determines whether the Keyboard Control for each Part is on or off . NOTE You can turn the Arpeggio Hold for the Volume are shown in blue, the volume change created by the control sliders is selected). To add another Part, touch the "+" icon...
... For example, setting a Note Limit of "C5-C4" lets you play the keyboard (unless the Part is not reflected to on or off . G8 Keyboard Control switch Determines whether the Keyboard Control for each Part is on or off . NOTE You can turn the Arpeggio Hold for the Volume are shown in blue, the volume change created by the control sliders is selected). To add another Part, touch the "+" icon...
MODX6/MODX7/MODX8 Reference Manual
Page 51
... for the Part. Function Switch Determines the Mute/Solo setting and the Keyboard Control settings for each Part 1-16. Reference Performance Edit When one of Parts 1-16 is selected Determines the Mixing setting for the selected Part 1-16. Function Switch Part Category Search Utility Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Part Category Indicates...
... for the Part. Function Switch Determines the Mute/Solo setting and the Keyboard Control settings for each Part 1-16. Reference Performance Edit When one of Parts 1-16 is selected Determines the Mixing setting for the selected Part 1-16. Function Switch Part Category Search Utility Live Set Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio Part Category Indicates...
MODX6/MODX7/MODX8 Reference Manual
Page 60
... starting position of the Song. Touching the Song Name calls up a menu for selecting Load, Rename, New Song and User Arpeggio. Time Signature Indicates the meter of Recording/Playback. The measure's number is in the left cell and the beat number and clocks are in the right cell. You can playback/record knob operations, controller operations and Arpeggio playback as well as your keyboard playing to the specified Track as Songs...
... starting position of the Song. Touching the Song Name calls up a menu for selecting Load, Rename, New Song and User Arpeggio. Time Signature Indicates the meter of Recording/Playback. The measure's number is in the left cell and the beat number and clocks are in the right cell. You can playback/record knob operations, controller operations and Arpeggio playback as well as your keyboard playing to the specified Track as Songs...
MODX6/MODX7/MODX8 Reference Manual
Page 61
... the Song to save the Song as a USB flash drive is in the left cell and the beat number is not connected. Reference Performance Edit Search Utility Live Set Tempo Determines the Song tempo. Song Length Indicates the length of Loop playback. Settings: Off, On Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio MODX Reference Manual 61 Settings: Off, On Loop Start...
... the Song to save the Song as a USB flash drive is in the left cell and the beat number is not connected. Reference Performance Edit Search Utility Live Set Tempo Determines the Song tempo. Song Length Indicates the length of Loop playback. Settings: Off, On Performance Home Motion Control Overview Quick Edit Arpeggio Motion Seq Super Knob Knob Auto Mixing Scene Play / Rec MIDI Audio MODX Reference Manual 61 Settings: Off, On Loop Start...
MODX6/MODX7/MODX8 Reference Manual
Page 62
... exact beat. Settings: 60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240 (8th note), 320 (1/4 note triplet), 480 (1/4 note), Off Record Type Determines the Recording Type. NOTE For details about the Punch In/Out setting, see the Owner's Manual. Punch: You can use this method when you to overwrite the already recorded data from the starting point (measure and beat) for "Record Type." Undo The Undo Job cancels the changes...
... exact beat. Settings: 60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240 (8th note), 320 (1/4 note triplet), 480 (1/4 note), Off Record Type Determines the Recording Type. NOTE For details about the Punch In/Out setting, see the Owner's Manual. Punch: You can use this method when you to overwrite the already recorded data from the starting point (measure and beat) for "Record Type." Undo The Undo Job cancels the changes...
MODX6/MODX7/MODX8 Reference Manual
Page 69
... Switch determines whether Portamento is applied to the selected Part or not. Settings: 0-127 Portamento Time Mode Determines how the pitch changes in the specified time within an octave. Time 2: Pitch changes in time. Settings: -12.8Hz - +0.0Hz - +12.7Hz Pitch Bend / (Pitch Bend Range Upper/Lower) Determines the maximum Pitch Bend Range in pitch from the first note played on the keyboard to the next. Settings: Off, On Portamento Mode Determines the Portamento mode. Settings: C-B Normal Part...
... Switch determines whether Portamento is applied to the selected Part or not. Settings: 0-127 Portamento Time Mode Determines how the pitch changes in the specified time within an octave. Time 2: Pitch changes in time. Settings: -12.8Hz - +0.0Hz - +12.7Hz Pitch Bend / (Pitch Bend Range Upper/Lower) Determines the maximum Pitch Bend Range in pitch from the first note played on the keyboard to the next. Settings: Off, On Portamento Mode Determines the Portamento mode. Settings: C-B Normal Part...
MODX6/MODX7/MODX8 Reference Manual
Page 84
... Common Lane Mod / Control Part LFO Control Assign Receive SW Element Osc / Tune Pitch EG Filter Type Filter EG Scale Amplitude Level / Pan Amp EG Scale Element LFO Element EQ All Element Osc Balance Copy or Exchange Elements MODX Reference Manual 84 Each Arpeggio will only sound for notes played within its specified velocity range. Settings: -10 - +0 - +10 Octave Range (Arpeggio Octave Range) Specifies the...
... Common Lane Mod / Control Part LFO Control Assign Receive SW Element Osc / Tune Pitch EG Filter Type Filter EG Scale Amplitude Level / Pan Amp EG Scale Element LFO Element EQ All Element Osc Balance Copy or Exchange Elements MODX Reference Manual 84 Each Arpeggio will only sound for notes played within its specified velocity range. Settings: -10 - +0 - +10 Octave Range (Arpeggio Octave Range) Specifies the...