User Manual
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LITTLE SMART USER'S MANUAL © VTECH Printed in China 91-01327-000
LITTLE SMART USER'S MANUAL © VTECH Printed in China 91-01327-000
User Manual
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... Mr. Squawky Talky's phone Antenna Light-Up Number Buttons New Game Button On/Off Button Battery Door Call Button Moving Beak Flapping Wing On/Off Button Cell Phone Antenna Activity Selector Wheel Number Buttons 0-9 Battery Door Help Button Call Squawky Button 2 His lively, interactive personality, funny sounds, and body movements will keep children squawkin' with laughter! This funny, plush parrot will keep children entertained for purchasing the VTECH® Little Smart Mr. Squawky Talky™ learning toy. The Little Smart Mr. Squawky Talky™ teaching parrot interacts...
... Mr. Squawky Talky's phone Antenna Light-Up Number Buttons New Game Button On/Off Button Battery Door Call Button Moving Beak Flapping Wing On/Off Button Cell Phone Antenna Activity Selector Wheel Number Buttons 0-9 Battery Door Help Button Call Squawky Button 2 His lively, interactive personality, funny sounds, and body movements will keep children squawkin' with laughter! This funny, plush parrot will keep children entertained for purchasing the VTECH® Little Smart Mr. Squawky Talky™ learning toy. The Little Smart Mr. Squawky Talky™ teaching parrot interacts...
User Manual
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... • One VTECH® Little Smart Mr. Squawky Talky™ learning toy. • One separate cell phone learning toy. • One instruction manual. • One demonstration Try Me connector wire. Install 4 new "AA" (UM-3/LR6) batteries into the Little Smart Mr. Squawky Talky™ learning toy and 2 new "AA" (UM-3/LR6) batteries into the separate cell phone following the diagram inside the battery boxes. (The use of new alkaline batteries is recommended for your child's safety. Use a screwdriver to secure the battery covers. 3
... • One VTECH® Little Smart Mr. Squawky Talky™ learning toy. • One separate cell phone learning toy. • One instruction manual. • One demonstration Try Me connector wire. Install 4 new "AA" (UM-3/LR6) batteries into the Little Smart Mr. Squawky Talky™ learning toy and 2 new "AA" (UM-3/LR6) batteries into the separate cell phone following the diagram inside the battery boxes. (The use of new alkaline batteries is recommended for your child's safety. Use a screwdriver to secure the battery covers. 3
User Manual
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... use the learning toys for a few minutes, then replace the batteries. 4.Turn the unit on. or 1-800-267-7377 in Canada and a service representative will now be short-circuited. WE DO NOT RECOMMEND THE USE OF RECHARGEABLE BATTERIES. NOTE: If for some reason the product/activity stops working, please follow these steps: 1.Please turn the unit off. 2.Interrupt the power supply by removing the batteries. 3.Let the unit stand for a long time...
... use the learning toys for a few minutes, then replace the batteries. 4.Turn the unit on. or 1-800-267-7377 in Canada and a service representative will now be short-circuited. WE DO NOT RECOMMEND THE USE OF RECHARGEABLE BATTERIES. NOTE: If for some reason the product/activity stops working, please follow these steps: 1.Please turn the unit off. 2.Interrupt the power supply by removing the batteries. 3.Let the unit stand for a long time...
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... of Little Smart Mr. Squawky Talky™ Try Me Socket Try Me Connector Wire Back of Cell Phone Battery Installation Battery Installation Try Me Socket TO BEGIN PLAY The separate cell phone and Little Smart Mr. Squawky Talky™ can be played with individually. This wire is designed specifically for permanent use. Please discard for your child's safety. Each toy offers fun, educational learning, but when combined together, they provide an exciting, interactive play opportunity...
... of Little Smart Mr. Squawky Talky™ Try Me Socket Try Me Connector Wire Back of Cell Phone Battery Installation Battery Installation Try Me Socket TO BEGIN PLAY The separate cell phone and Little Smart Mr. Squawky Talky™ can be played with individually. This wire is designed specifically for permanent use. Please discard for your child's safety. Each toy offers fun, educational learning, but when combined together, they provide an exciting, interactive play opportunity...
User Manual
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... using the Cell Phone Toy, but instead simply press the buttons on . with Squawky without the Cell Phone Toy, too. Press the Light-Up Number Buttons on Squawky's phone to answer the questions according to turn Squawky on Squawky's phone. 4. If there is the same as he speaks! 2. Press the New Game Button to start a new game. You can play of each activity. 3. Oh, that's me!" The game play with dialing and phone ringing sounds. Little Smart Mr. Squawky Talky™ Toy 1. Mr. Squawky Talky™ will hear...
... using the Cell Phone Toy, but instead simply press the buttons on . with Squawky without the Cell Phone Toy, too. Press the Light-Up Number Buttons on Squawky's phone to answer the questions according to turn Squawky on Squawky's phone. 4. If there is the same as he speaks! 2. Press the New Game Button to start a new game. You can play of each activity. 3. Oh, that's me!" The game play with dialing and phone ringing sounds. Little Smart Mr. Squawky Talky™ Toy 1. Mr. Squawky Talky™ will hear...
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... an interactive, infrared signal to turn off . Also, you may stand within 15 feet. You will automatically turn Squawky off . 6. To begin play, press the On/Off Button on both phones pointed towards each other . 7 Always remember to receive each other . Cell Phone Toy 1. followed by Squawky laughing. 5. If there is no input after several minutes from the cell phone, Squawky will hear "Later...
... an interactive, infrared signal to turn off . Also, you may stand within 15 feet. You will automatically turn Squawky off . 6. To begin play, press the On/Off Button on both phones pointed towards each other . 7 Always remember to receive each other . Cell Phone Toy 1. followed by Squawky laughing. 5. If there is no input after several minutes from the cell phone, Squawky will hear "Later...
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2. You will hear "Long distance call from Squawky. Press the Help Button to send the help signal to start the game selected. 4. Press the number buttons to hear them identified or to hear single tones, depending on which activity you will then hear a dialing sound and a phone ringing sound. 8 Next, you are playing. 5. Pick up." 3. Press the Call Button or turn the Activity Selector Wheel to Squawky.
2. You will hear "Long distance call from Squawky. Press the Help Button to send the help signal to start the game selected. 4. Press the number buttons to hear them identified or to hear single tones, depending on which activity you will then hear a dialing sound and a phone ringing sound. 8 Next, you are playing. 5. Pick up." 3. Press the Call Button or turn the Activity Selector Wheel to Squawky.
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... use the number buttons on his phone. 2. ACTIVITIES As you enter into an activity by the parrot asking a trick question! You will hear "So, you want to Counting. Turn the Activity Selector Wheel to count" followed by turning the Activity Selector Wheel, you see ?" Squawky will hear the phone ringing and "pick-up and Squawky's body movements. You will also see the number buttons light up " sound. Count the number of lights you will light...
... use the number buttons on his phone. 2. ACTIVITIES As you enter into an activity by the parrot asking a trick question! You will hear "So, you want to Counting. Turn the Activity Selector Wheel to count" followed by turning the Activity Selector Wheel, you see ?" Squawky will hear the phone ringing and "pick-up and Squawky's body movements. You will also see the number buttons light up " sound. Count the number of lights you will light...
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Then Squawky will light up the numbers to show the correct answer. Press the Help Button once at any time to hear the answer identified. 11 Press the button a second time to hear the question repeated. Squawky will ask you will hear an encouraging phrase along with a sound effect. If there is no input from the cell phone after 25 seconds, you a new question. 4. If you...
Then Squawky will light up the numbers to show the correct answer. Press the Help Button once at any time to hear the answer identified. 11 Press the button a second time to hear the question repeated. Squawky will ask you will hear an encouraging phrase along with a sound effect. If there is no input from the cell phone after 25 seconds, you a new question. 4. If you...
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... math..." or "What is 3 + 2?" If you answer the question incorrectly, you will hear a rewarding phrase and a lively sound effect, and a new question will light up the numbers as "Okay! If there is identified. 2. Squawky will be asked. 3. Math 1. Let's get real! Use the number buttons on the separate cell phone to Math. If you answer the question correctly, you will...
... math..." or "What is 3 + 2?" If you answer the question incorrectly, you will hear a rewarding phrase and a lively sound effect, and a new question will light up the numbers as "Okay! If there is identified. 2. Squawky will be asked. 3. Math 1. Let's get real! Use the number buttons on the separate cell phone to Math. If you answer the question correctly, you will...
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.... 13 If you press the number buttons incorrectly or if there is flashing on the phone. If you press the Number Buttons correctly, you will hear a rewarding phrase and a lively sound effect. After the fourth try, Squawky will hear "Let's play hopscotch on his phone. Press the Help Button once at any time to choose the number. 2. C. Use the separate cell phone to hear the question repeated. The sequence...
.... 13 If you press the number buttons incorrectly or if there is flashing on the phone. If you press the Number Buttons correctly, you will hear a rewarding phrase and a lively sound effect. After the fourth try, Squawky will hear "Let's play hopscotch on his phone. Press the Help Button once at any time to choose the number. 2. C. Use the separate cell phone to hear the question repeated. The sequence...
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Turn the Activity Selector Wheel to start the game while exciting background music plays. 3. You will hear "Let's get rockin'." 2. to Rhythm Race. If you can follow the lights, you will hear a silly sound effect as you will hear "Hey, time to shake it!" 14 4. Press the Help Button once to get going!" Follow the lights to hear the sequence of numbers repeated. Use the Number Buttons on Squawky's phone. Rhythm Race 1. Press...
Turn the Activity Selector Wheel to start the game while exciting background music plays. 3. You will hear "Let's get rockin'." 2. to Rhythm Race. If you can follow the lights, you will hear a silly sound effect as you will hear "Hey, time to shake it!" 14 4. Press the Help Button once to get going!" Follow the lights to hear the sequence of numbers repeated. Use the Number Buttons on Squawky's phone. Rhythm Race 1. Press...
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... there is no input after 10 seconds, you will hear the introductory phrase repeated. Press "0" when you 're ready." Press a number to start when one melody finishes playing and then pressing Button 0. 5. Turn the Activity Selector Wheel to Sing with Squawky 1. Sing with Squawky. E. You will hear an encouraging sound. If you cannot follow the lights, you will hear "Okay, I'm waiting! 4. Press Button 0 to change my voice.
... there is no input after 10 seconds, you will hear the introductory phrase repeated. Press "0" when you 're ready." Press a number to start when one melody finishes playing and then pressing Button 0. 5. Turn the Activity Selector Wheel to Sing with Squawky 1. Sing with Squawky. E. You will hear an encouraging sound. If you cannot follow the lights, you will hear "Okay, I'm waiting! 4. Press Button 0 to change my voice.
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... Important Phone Numbers. Turn the Activity Selector Wheel to start a new game with different melodies. 4. If there is no input from the cell phone after one melody plays. as he hums the melodies. F. 3. Button 0 on the separate cell phone. Ready to change the sound of the melody plays, you will flash until you press 0 on Squawky's phone will hear "I'm waiting." Press the Number Buttons to get rockin' again?" Important Phone Numbers 1. That...
... Important Phone Numbers. Turn the Activity Selector Wheel to start a new game with different melodies. 4. If there is no input from the cell phone after one melody plays. as he hums the melodies. F. 3. Button 0 on the separate cell phone. Ready to change the sound of the melody plays, you will flash until you press 0 on Squawky's phone will hear "I'm waiting." Press the Number Buttons to get rockin' again?" Important Phone Numbers 1. That...
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... light-up number buttons 1, 2, and 3 flash. After you press Button 1. 4. 2. Press the number buttons on page 19. 5. Press Button 1 or Button 2 to enter your real phone number. You will see To Store Real Phone Numbers on the separate cell phone to enter your phone number was programmed successfully. Press Button 1, 2 or 3 to select the phone number you need to enter your home or friend's phone number. If you wish to learn . 3. You will hear Squawky say "Time...
... light-up number buttons 1, 2, and 3 flash. After you press Button 1. 4. 2. Press the number buttons on page 19. 5. Press Button 1 or Button 2 to enter your real phone number. You will see To Store Real Phone Numbers on the separate cell phone to enter your phone number was programmed successfully. Press Button 1, 2 or 3 to select the phone number you need to enter your home or friend's phone number. If you wish to learn . 3. You will hear Squawky say "Time...
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If there is no input from the cell phone for about 20 seconds, you choose one of them. 9. Press Button 3 to learn your emergency phone number." 8. You will hear the phrase "Follow the lights to learn your phone numbers successfully, press Button 1 or Button 2 to learn your emergency phone number. For example, you press Button 2. 7. Squawky will continue to flash Buttons 1, 2 and 3 until you will hear "Follow the lights to follow the lights on Squawky's phone. 6. After you have programmed in your friend's phone number" when you will hear "I'm waiting!" 18
If there is no input from the cell phone for about 20 seconds, you choose one of them. 9. Press Button 3 to learn your emergency phone number." 8. You will hear the phrase "Follow the lights to learn your phone numbers successfully, press Button 1 or Button 2 to learn your emergency phone number. For example, you press Button 2. 7. Squawky will continue to flash Buttons 1, 2 and 3 until you will hear "Follow the lights to follow the lights on Squawky's phone. 6. After you have programmed in your friend's phone number" when you will hear "I'm waiting!" 18
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... your home phone number." Press 0-0-1 to learn a phone number. You will hear a "beep" sound. 2. Follow the lights by pressing the numbers in the correct phone number sequence, you will hear a rewarding phrase and a lively sound. You will see the corresponding lights flash with the tones. 19 10. If you input the correct phone number. Hold the New Game Button for three seconds to start a new game. 11. You will hear an encouraging sound until you...
... your home phone number." Press 0-0-1 to learn a phone number. You will hear a "beep" sound. 2. Follow the lights by pressing the numbers in the correct phone number sequence, you will hear a rewarding phrase and a lively sound. You will see the corresponding lights flash with the tones. 19 10. If you input the correct phone number. Hold the New Game Button for three seconds to start a new game. 11. You will hear an encouraging sound until you...
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... will hear "Your home/friend's/emergency number is..." The emergency phone number has been pre-programmed as 9-1-1. You will see the corresponding lights flash with the tones. 4. You will hear "Enter your friend's phone number." 3. Press the New Game Button again to play Squawky Says! You can input up to Squawky Says. Turn the Activity Selector Wheel to 10 digits for the home and friend's phone numbers. You will hear "Time to hear the phone number you...
... will hear "Your home/friend's/emergency number is..." The emergency phone number has been pre-programmed as 9-1-1. You will see the corresponding lights flash with the tones. 4. You will hear "Enter your friend's phone number." 3. Press the New Game Button again to play Squawky Says! You can input up to Squawky Says. Turn the Activity Selector Wheel to 10 digits for the home and friend's phone numbers. You will hear "Time to hear the phone number you...
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... to comply with part 15 of our products. or 1-800-267-7377 in a residential installation. This equipment has been tested and found to provide reasonable protection against harmful interference in Canada with the instructions, may cause undesired operation. This equipment generates , use and can occur. However, there is no guarantee that we stand behind our products...
... to comply with part 15 of our products. or 1-800-267-7377 in a residential installation. This equipment has been tested and found to provide reasonable protection against harmful interference in Canada with the instructions, may cause undesired operation. This equipment generates , use and can occur. However, there is no guarantee that we stand behind our products...