Technical Manual
Page 35
... Object3D[numReferences]; For example, you have a fixed ID, then you need to the object which has been assigned that ID in the authoring tool (or manually assigned from code). The bindTarget call must be outside the try block, as it largely makes the application logic independent of the detailed structure of...
... Object3D[numReferences]; For example, you have a fixed ID, then you need to the object which has been assigned that ID in the authoring tool (or manually assigned from code). The bindTarget call must be outside the try block, as it largely makes the application logic independent of the detailed structure of...