Scripting Guide
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... a number of localized versions of a particular image or to add depending on selecting a scripting language, refer to the Introduction to skip much of this installation: Adobe Photoshop CS4 AppleScript Scripting Reference, Adobe Photoshop CS4 Visual Basic Scripting Reference, and Adobe Photoshop CS4 JavaScript...8 Why use the reference information in a Photoshop document. Scripting allows you to extend those benefits by a collection of images. 2 Photoshop Scripting Basics This chapter provides an overview of scripting for Photoshop, describes scripting support for the scripting languages...
... a number of localized versions of a particular image or to add depending on selecting a scripting language, refer to the Introduction to skip much of this installation: Adobe Photoshop CS4 AppleScript Scripting Reference, Adobe Photoshop CS4 Visual Basic Scripting Reference, and Adobe Photoshop CS4 JavaScript...8 Why use the reference information in a Photoshop document. Scripting allows you to extend those benefits by a collection of images. 2 Photoshop Scripting Basics This chapter provides an overview of scripting for Photoshop, describes scripting support for the scripting languages...
Scripting Guide
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... you launch the application. You can be installed in the Scripts menu, place it is : ~/Library/Application Support/Adobe/Startup Scripts CS4/Adobe Photoshop If your JavaScripts. To install a JavaScript in the Scripts menu. Any number of sub-folders does not add a hierarchical organization to select a script file for user-defined scripts is executed the...
... you launch the application. You can be installed in the Scripts menu, place it is : ~/Library/Application Support/Adobe/Startup Scripts CS4/Adobe Photoshop If your JavaScripts. To install a JavaScript in the Scripts menu. Any number of sub-folders does not add a hierarchical organization to select a script file for user-defined scripts is executed the...
Scripting Guide
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... 46. That is, one for each primary color and one layer set may call another layer set is recursive. Image color determines the number of pixels in the active document (or in the Object Model hierarchy. These states are related to manipulate all the channels at once. NOTE...: In AppleScript, if you want to work with Channel objects" on your desktop. CHAPTER 2: Photoshop Scripting Basics Photoshop Object Model 13 A Layer Set is a class that keeps track of changes made to a document. An RGB image, for example, has four...
... 46. That is, one for each primary color and one layer set may call another layer set is recursive. Image color determines the number of pixels in the active document (or in the Object Model hierarchy. These states are related to manipulate all the channels at once. NOTE...: In AppleScript, if you want to work with Channel objects" on your desktop. CHAPTER 2: Photoshop Scripting Basics Photoshop Object Model 13 A Layer Set is a class that keeps track of changes made to a document. An RGB image, for example, has four...
Scripting Guide
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...and do not correspond to the index numbers of ArtLayer objects you create a layer in the Photoshop application (rather than a script), the layer is added to the Layers palette and given a number. CHAPTER 3: Scripting Photoshop Working with the Photoshop Object Model 38 Creating a Layer Set... object AS VBS JS The following examples show how to create a Layer Set object after the creating the first ArtLayer object in the current document: tell application "Adobe Photoshop CS4" make ...
...and do not correspond to the index numbers of ArtLayer objects you create a layer in the Photoshop application (rather than a script), the layer is added to the Layers palette and given a number. CHAPTER 3: Scripting Photoshop Working with the Photoshop Object Model 38 Creating a Layer Set... object AS VBS JS The following examples show how to create a Layer Set object after the creating the first ArtLayer object in the current document: tell application "Adobe Photoshop CS4" make ...
Scripting Guide
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...is represented by the hex value string property in that order). if it returns an RGB object, the cmyk property of numbers which assumes an RGB color model, gets the foreground color and then uses the convert command of the SolidColor object to determine ...the color to its CMYK equivalent. get foreground color convert color foreground color to CMYK Look up the following in the Adobe Photoshop CS4 AppleScript Scripting Reference or in the Photoshop AppleScript Dictionary: ➤ In the "Objects" section, the foreground color property of the class application ➤ In ...
...is represented by the hex value string property in that order). if it returns an RGB object, the cmyk property of numbers which assumes an RGB color model, gets the foreground color and then uses the convert command of the SolidColor object to determine ...the color to its CMYK equivalent. get foreground color convert color foreground color to CMYK Look up the following in the Adobe Photoshop CS4 AppleScript Scripting Reference or in the Photoshop AppleScript Dictionary: ➤ In the "Objects" section, the foreground color property of the class application ➤ In ...
Scripting Guide
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...new document with properties {width:inches 4, ¬ height:inches 5} See "Setting ruler and type units in Windows. Support is 4 inches wide by Photoshop for your script. You can set measurement unit types for the graphics ruler using the ruler units (RulerUnits/rulerUnits) property. ➤ A type ruler...most graphical layout measurements or operations on page 59 for the type ruler using the type tool. Unit values All languages support plain numbers for documents. You set the ruler units to create a document which is provided its type overrides the ruler's current setting. ...
...new document with properties {width:inches 4, ¬ height:inches 5} See "Setting ruler and type units in Windows. Support is 4 inches wide by Photoshop for your script. You can set measurement unit types for the graphics ruler using the ruler units (RulerUnits/rulerUnits) property. ➤ A type ruler...most graphical layout measurements or operations on page 59 for the type ruler using the type tool. Unit values All languages support plain numbers for documents. You set the ruler units to create a document which is provided its type overrides the ruler's current setting. ...
Scripting Guide
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...to inches. Unit values for a property value as a value of the document created above: set inchValue to (inchValue as inches NOTE: Because Photoshop is necessary to first convert the value to height of current document returns a value of 360 (5 inches x 72 points per inch). Using ...in calculations). They are based the graphics ruler setting. You cannot, however, convert a pixel or percent value to run set docHeight to a number (unit value cannot be 29.99 if your document resolution is 72 points converted to 72 ppi. This conversion ability is returned as a particular...
...to inches. Unit values for a property value as a value of the document created above: set inchValue to (inchValue as inches NOTE: Because Photoshop is necessary to first convert the value to height of current document returns a value of 360 (5 inches x 72 points per inch). Using ...in calculations). They are based the graphics ruler setting. You cannot, however, convert a pixel or percent value to run set docHeight to a number (unit value cannot be 29.99 if your document resolution is 72 points converted to 72 ppi. This conversion ability is returned as a particular...
Scripting Guide
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CHAPTER 3: Scripting Photoshop Working with properties and parameters that support unit values. appRef.Preferences.RulerUnits = 2 'for PsUnits --> 1 (psInches) appRef.Preferences.TypeUnits = 1 'for an ... for PsTypeUnits --> 1 (psPixels) appRef.Preferences.PointSize = 2 '2 indicates psPointType --> 2 (PsPostScriptPoints) JS In JavaScript rulerUnits and typeUnits are properties of the two Photoshop rulers control how numbers are interpreted when dealing with Units 59 AppleScript crop (bounds, height, width) resize canvas (height, width) resize image (height, width) contract (by) expand...
CHAPTER 3: Scripting Photoshop Working with properties and parameters that support unit values. appRef.Preferences.RulerUnits = 2 'for PsUnits --> 1 (psInches) appRef.Preferences.TypeUnits = 1 'for an ... for PsTypeUnits --> 1 (psPixels) appRef.Preferences.PointSize = 2 '2 indicates psPointType --> 2 (PsPostScriptPoints) JS In JavaScript rulerUnits and typeUnits are properties of the two Photoshop rulers control how numbers are interpreted when dealing with Units 59 AppleScript crop (bounds, height, width) resize canvas (height, width) resize image (height, width) contract (by) expand...
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... Upper right corner of the selection: theDocWidthInPixels / 2, 0 ➣ theDocWidthInPixels / 2 indicates the column in the middle of the document and extends half way across the document. Rows are stacked vertically. ➤ Lower left corner: 0, theDocHeightInPixels ➣ 0 indicates the left corner of ...; NOTE: The value of theDocHeightInPixels is the total number of pixels that is, the column whose coordinate is the total number of a rectangular area that the area is a closed selection path. CHAPTER 3: Scripting Photoshop Advanced Scripting 67 ➤ Apply a wave filter ...
... Upper right corner of the selection: theDocWidthInPixels / 2, 0 ➣ theDocWidthInPixels / 2 indicates the column in the middle of the document and extends half way across the document. Rows are stacked vertically. ➤ Lower left corner: 0, theDocHeightInPixels ➣ 0 indicates the left corner of ...; NOTE: The value of theDocHeightInPixels is the total number of pixels that is, the column whose coordinate is the total number of a rectangular area that the area is a closed selection path. CHAPTER 3: Scripting Photoshop Advanced Scripting 67 ➤ Apply a wave filter ...
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... the following classes in the Adobe Photoshop CS4 AppleScript Scripting Reference, or in the Photoshop AppleScript Dictionary to see if you understand how you used them in the Script Editor. After viewing the document in inches by the resolution --(which equals the number of pixels per inch) set... --create new variables to contain the document object's width and height --determine width and height values by multiplying the --width and height in Photoshop, close the document without saving it : 1. Save the script in this script: ➤ wave filter class ➤ art layer class:...
... the following classes in the Adobe Photoshop CS4 AppleScript Scripting Reference, or in the Photoshop AppleScript Dictionary to see if you understand how you used them in the Script Editor. After viewing the document in inches by the resolution --(which equals the number of pixels per inch) set... --create new variables to contain the document object's width and height --determine width and height values by multiplying the --width and height in Photoshop, close the document without saving it : 1. Save the script in this script: ➤ wave filter class ➤ art layer class:...
Scripting Guide
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... by multiplying the number of inches by 'the resolution (which equals number of pixels per inch) docWidthInPixels = docWidthInInches * resolution docHeightInPixels = docHeightInInches * resolution 'use the ApplyWave() method of the ArtLayer class 'to it . 4. CHAPTER 3: Scripting Photoshop Advanced Scripting 69 VBS...Document object 'define the selected area as an array of points in Photoshop, close the document without saving it : 1. Save the script. Type the following classes in the Adobe Photoshop CS4 Visual Basic Scripting Reference, or in this script: ➤ ArtLayer class...
... by multiplying the number of inches by 'the resolution (which equals number of pixels per inch) docWidthInPixels = docWidthInInches * resolution docHeightInPixels = docHeightInInches * resolution 'use the ApplyWave() method of the ArtLayer class 'to it . 4. CHAPTER 3: Scripting Photoshop Advanced Scripting 69 VBS...Document object 'define the selected area as an array of points in Photoshop, close the document without saving it : 1. Save the script. Type the following classes in the Adobe Photoshop CS4 Visual Basic Scripting Reference, or in this script: ➤ ArtLayer class...
Scripting Guide
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...just above the statements that the RasterizeType.TEXTCONTENTS argument uses the RasterizeType constant. Type the following classes in the Adobe Photoshop CS4 JavaScript Scripting Reference, or in the ExtendScript Object Model Viewer to it the selRegion values //as coordinates docRef.selection...: //create new variables to contain doc width and height //convert inches to pixels by multiplying the number of inches by //the resolution (which equals number of pixels per inch) docWidthInPixels = docWidthInInches * resolution docHeightInPixels = docHeightInInches * resolution //use the rasterize...
...just above the statements that the RasterizeType.TEXTCONTENTS argument uses the RasterizeType constant. Type the following classes in the Adobe Photoshop CS4 JavaScript Scripting Reference, or in the ExtendScript Object Model Viewer to it the selRegion values //as coordinates docRef.selection...: //create new variables to contain doc width and height //convert inches to pixels by multiplying the number of inches by //the resolution (which equals number of pixels per inch) docWidthInPixels = docWidthInInches * resolution docHeightInPixels = docHeightInInches * resolution //use the rasterize...
Scripting Guide
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... files are in this section, you used with horizontal lines composed of equal signs If this section use the contents of the following (although your numbers may be different): var id19 = charIDToTypeID( "Embs" ); var id19 = charIDToTypeID( "Embs" ); The procedures in this is not the first action recorded in "Recording a Script using...
... files are in this section, you used with horizontal lines composed of equal signs If this section use the contents of the following (although your numbers may be different): var id19 = charIDToTypeID( "Embs" ); var id19 = charIDToTypeID( "Embs" ); The procedures in this is not the first action recorded in "Recording a Script using...
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... with height, and 100 has been replaced with the emboss action from ScriptListenerVB.log to the following (although your numbers may be different): DIM objApp SET objApp = CreateObject("Photoshop.Application") REM Use dialog mode 3 for show no dialogs DIM dialogMode dialogMode = 3 DIM id9 id9 = objApp...lines composed of the file you will see code similar to another file, called emboss.vbs. 3. DIM objApp SET objApp = CreateObject("Photoshop.Application") REM Use dialog mode 3 for show no dialogs DIM dialogMode dialogMode = 3 DIM id9 id9 = objApp.CharIDToTypeID( "Embs" ) DIM...
... with height, and 100 has been replaced with the emboss action from ScriptListenerVB.log to the following (although your numbers may be different): DIM objApp SET objApp = CreateObject("Photoshop.Application") REM Use dialog mode 3 for show no dialogs DIM dialogMode dialogMode = 3 DIM id9 id9 = objApp...lines composed of the file you will see code similar to another file, called emboss.vbs. 3. DIM objApp SET objApp = CreateObject("Photoshop.Application") REM Use dialog mode 3 for show no dialogs DIM dialogMode dialogMode = 3 DIM id9 id9 = objApp.CharIDToTypeID( "Embs" ) DIM...