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... the potential in every child. When it 's learning about letters, numbers, geography or algebra, all VTech® learning products incorporate advanced technologies and extensive curriculum to encourage children of all of their potential. Whether it comes to providing interactive products that children have the ability to the best of our electronic learning products are uniquely designed to develop a child...
... the potential in every child. When it 's learning about letters, numbers, geography or algebra, all VTech® learning products incorporate advanced technologies and extensive curriculum to encourage children of all of their potential. Whether it comes to providing interactive products that children have the ability to the best of our electronic learning products are uniquely designed to develop a child...
User Manual
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INDEX INTRODUCTION POWER SOURCE BATTERY INSTALLATION TURNING THE UNIT ON TURNING THE UNIT OFF AUTOMATIC SHUT-OFF CARD STORAGE KEYBOARD DESCRIPTION AND FUNCTIONS SCORING LITTLE LEARNING PALTM ACTIVITY CARDS DESCRIPTION OF CARD ACTIVITIES 8 ON BOARD ACTIVITIES DESCRIPTION HOW TO USE THE MATCHBOOK CARE AND MAINTENANCE 1 1 2 2 2 3 3 4-5 6 6 6-9 10-12 12 12
INDEX INTRODUCTION POWER SOURCE BATTERY INSTALLATION TURNING THE UNIT ON TURNING THE UNIT OFF AUTOMATIC SHUT-OFF CARD STORAGE KEYBOARD DESCRIPTION AND FUNCTIONS SCORING LITTLE LEARNING PALTM ACTIVITY CARDS DESCRIPTION OF CARD ACTIVITIES 8 ON BOARD ACTIVITIES DESCRIPTION HOW TO USE THE MATCHBOOK CARE AND MAINTENANCE 1 1 2 2 2 3 3 4-5 6 6 6-9 10-12 12 12
User Manual
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We at 1-800-521-2010 in Canada, and a service representative will be happy to entertain and educate your child. The learning unit comes with twenty-five double-sided game cards and 8 on board activities, including spelling, matching, math, music, and more. 0 O 0 0 0 O POWER SOURCE The Little Learning PaITM learning unit operates on 4 "AA" (UM-3/LR6) batteries. 1 VTECH® Little Learning ParTM opens a new world of topics. or 1-800-267-7377 in the U.S. INTRODUCTION...
We at 1-800-521-2010 in Canada, and a service representative will be happy to entertain and educate your child. The learning unit comes with twenty-five double-sided game cards and 8 on board activities, including spelling, matching, math, music, and more. 0 O 0 0 0 O POWER SOURCE The Little Learning PaITM learning unit operates on 4 "AA" (UM-3/LR6) batteries. 1 VTECH® Little Learning ParTM opens a new world of topics. or 1-800-267-7377 in the U.S. INTRODUCTION...
User Manual
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... unit is inserted, the activities are matched correctly. To insert batteries, remove the battery cover on by pressing the OFF button. Insert 4 "AA" (UM-3/LR6) batteries as illustrated. Insert the card into the window so that the polarity signs (+,-) are played either by using the red, yellow, blue and green cursor buttons or by using the unit for maximum performance. NOTE: The use the unit for a long time...
... unit is inserted, the activities are matched correctly. To insert batteries, remove the battery cover on by pressing the OFF button. Insert 4 "AA" (UM-3/LR6) batteries as illustrated. Insert the card into the window so that the polarity signs (+,-) are played either by using the red, yellow, blue and green cursor buttons or by using the unit for maximum performance. NOTE: The use the unit for a long time...
User Manual
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... the VTECH® Little Learning Pa1TM for a few minutes, then replace the batteries. 4. Turn the unit ON. The unit will be happy to play again. CARD STORAGE All 25 double-sided activity cards can be ready to help you. and a service representative will now be conveniently stored in the U.S. Turn the unit OFF. 2. or 1-800-267-7377 in Canada. NOTE: If the unit freezes or stops working, follow these steps: 1.
... the VTECH® Little Learning Pa1TM for a few minutes, then replace the batteries. 4. Turn the unit ON. The unit will be happy to play again. CARD STORAGE All 25 double-sided activity cards can be ready to help you. and a service representative will now be conveniently stored in the U.S. Turn the unit OFF. 2. or 1-800-267-7377 in Canada. NOTE: If the unit freezes or stops working, follow these steps: 1.
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...i --- [Kkj 41, 0 n IVIR u 0 0 (0J z) The second and third row of letter keys are also used as music keys and each represents a note for music play. 4 KEYBOARD DESCRIPTION AND FUNCTIONS 40 o** e 4 CD a C30[1 8 : 9 ]Ci Qq 2 F00[10 ...°°1C3 eA c• 8 14„g:IS [Yd) Ciii ENTER A pi ( CS)[181IT]0 0 F. 0a Qq Tt Yy Uu Ii Pp Aa Ss 0 0 Zz C) Dd ) 0 Cc 0 f P6- 1\ PHtil [3:1, 1(k.] ,O, , o 0, 0 0Vv ,Bcb,„cIsi•ni mM 0 U 0 Use the letter keys to type...
...i --- [Kkj 41, 0 n IVIR u 0 0 (0J z) The second and third row of letter keys are also used as music keys and each represents a note for music play. 4 KEYBOARD DESCRIPTION AND FUNCTIONS 40 o** e 4 CD a C30[1 8 : 9 ]Ci Qq 2 F00[10 ...°°1C3 eA c• 8 14„g:IS [Yd) Ciii ENTER A pi ( CS)[181IT]0 0 F. 0a Qq Tt Yy Uu Ii Pp Aa Ss 0 0 Zz C) Dd ) 0 Cc 0 f P6- 1\ PHtil [3:1, 1(k.] ,O, , o 0, 0 0Vv ,Bcb,„cIsi•ni mM 0 U 0 Use the letter keys to type...
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... Press this key to a question. (REPEAT] ACTIVITY 42? Press this key to select different levels when playing the on board activities. Not available in all the activities. 5 Press this key to answer questions. C7-7X81 0 Use the number keys to type in the correct numbers to turn the unit ON. Press this key to turn the unit OFF. ENTER ERASE (ANSWER) Press this...
... Press this key to a question. (REPEAT] ACTIVITY 42? Press this key to select different levels when playing the on board activities. Not available in all the activities. 5 Press this key to answer questions. C7-7X81 0 Use the number keys to type in the correct numbers to turn the unit ON. Press this key to turn the unit OFF. ENTER ERASE (ANSWER) Press this...
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... key, you will appear on the card and match the capital letter to form a complete letter. Two special cards, #49 and #50, activate 8 on the LCD screen. If you answer all four correctly, you will appear on board games in the unit. CARD 5 & CARD 6: LETTER PUZZLE A question number will get ten bonus stars. Press the red, yellow, blue or green cursor key to answer...
... key, you will appear on the card and match the capital letter to form a complete letter. Two special cards, #49 and #50, activate 8 on the LCD screen. If you answer all four correctly, you will appear on board games in the unit. CARD 5 & CARD 6: LETTER PUZZLE A question number will get ten bonus stars. Press the red, yellow, blue or green cursor key to answer...
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... screen. CARD 24: COUNTING A question number will appear on the LCD screen. Find the number on the card and match the fruit with its name. Press the red, yellow, blue or green cursor keys to its name. Find the number on the card and choose the correct beginning letter for the name of dashes for each part of the object. Find the number...
... screen. CARD 24: COUNTING A question number will appear on the LCD screen. Find the number on the card and match the fruit with its name. Press the red, yellow, blue or green cursor keys to its name. Find the number on the card and choose the correct beginning letter for the name of dashes for each part of the object. Find the number...
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... with a ball of the card. Follow the path and match each balloon to answer the question. 8 Press the red, yellow, blue or green cursor keys to a present. CARD 25 & CARD 26: NUMBER PATTERNS A question number will appear on the LCD screen. Find the number on the card and match ...objects. Find the number on the card and fill in the missing number to the opposite picture on the LCD screen. CARD 37: WHAT GOES TOGETHER A question number will appear on the LCD screen. Press the red, yellow, blue or green cursor keys to confirm. Press the number keys to answer...
... with a ball of the card. Follow the path and match each balloon to answer the question. 8 Press the red, yellow, blue or green cursor keys to a present. CARD 25 & CARD 26: NUMBER PATTERNS A question number will appear on the LCD screen. Find the number on the card and match ...objects. Find the number on the card and fill in the missing number to the opposite picture on the LCD screen. CARD 37: WHAT GOES TOGETHER A question number will appear on the LCD screen. Press the red, yellow, blue or green cursor keys to confirm. Press the number keys to answer...
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... number 49/50 card, you may enter the following secret codes to activate the board activities. Find the number on the LCD screen. CARD 42: FOOD GROUPS A question number will appear and ask you to make your own songs. Press the red, yellow, blue or green cursor keys to answer the question. CARD 49 & CARD 50: ON BOARD ACTIVITY CARDS After you insert one of these card, a main menu screen...
... number 49/50 card, you may enter the following secret codes to activate the board activities. Find the number on the LCD screen. CARD 42: FOOD GROUPS A question number will appear and ask you to make your own songs. Press the red, yellow, blue or green cursor keys to answer the question. CARD 49 & CARD 50: ON BOARD ACTIVITY CARDS After you insert one of these card, a main menu screen...
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... within the time limit. AB ABC ABC ABC ?EF DEF 3: MAZE CHALLENGE Use the cursor keys DEJCE,j to fill in the missing letter(s). You need to press the ENTER key to repeat them. 2: ALPHABET ORDER A sequence of numbers will point up...use the cursor keys [4)-.Eij[4][;.] to confirm your answer. 8 ON BOARD ACTIVITIES DESCRIPTION 1: FOLLOW THIS The character on the screen. You need to press the ENTER key to show the exit. 4: NUMBER ORDER A sequence of letters will show on the screen will show on the screen. When the game starts, a square will flash to indicate the starting...
... within the time limit. AB ABC ABC ABC ?EF DEF 3: MAZE CHALLENGE Use the cursor keys DEJCE,j to fill in the missing letter(s). You need to press the ENTER key to repeat them. 2: ALPHABET ORDER A sequence of numbers will point up...use the cursor keys [4)-.Eij[4][;.] to confirm your answer. 8 ON BOARD ACTIVITIES DESCRIPTION 1: FOLLOW THIS The character on the screen. You need to press the ENTER key to show the exit. 4: NUMBER ORDER A sequence of letters will show on the screen will show on the screen. When the game starts, a square will flash to indicate the starting...
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... when you want to select objects until they are all gone. Then the shapes will have an underline and stop flashing. You need to match the shapes. All the shapes will display between the objects. Use the cursor keys to select the matching shape and press the ENTER key to confirm. oar C10311 MEM... shapes will show on the screen. SERI Ei fop El ENE El 0.111 *la * SW 11 Then the equal, greater than, and less than signs will be covered up. TT ).TT TT< TT TT TT TT-"TT TT TT 6: MATCHING SHAPES Several shapes will show on the screen. Press the ENTER key to...
... when you want to select objects until they are all gone. Then the shapes will have an underline and stop flashing. You need to match the shapes. All the shapes will display between the objects. Use the cursor keys to select the matching shape and press the ENTER key to confirm. oar C10311 MEM... shapes will show on the screen. SERI Ei fop El ENE El 0.111 *la * SW 11 Then the equal, greater than, and less than signs will be covered up. TT ).TT TT< TT TT TT TT-"TT TT TT 6: MATCHING SHAPES Several shapes will show on the screen. Press the ENTER key to...
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..., yellow, blue or green cursor keys to answer the question. CARE AND MAINTENANCE 1. Keep the unit clean by pressing the 1-6 number keys, using the cursor keys [?000 or press the ENTER key when the number is not in use the Smart Start Matchbooks, press the BOOK key 0' on The Railroad 2. Frere Jacques 6. Remove the batteries when the unit is flashing. 1. Choose a song by wiping...
..., yellow, blue or green cursor keys to answer the question. CARE AND MAINTENANCE 1. Keep the unit clean by pressing the 1-6 number keys, using the cursor keys [?000 or press the ENTER key when the number is not in use the Smart Start Matchbooks, press the BOOK key 0' on The Railroad 2. Frere Jacques 6. Remove the batteries when the unit is flashing. 1. Choose a song by wiping...
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... determined by turning the equipment off and on, the user is encouraged to try to correct the interference by a responsibility that we stand behind our products and encourage you to call our Consumer Services Department at VTECH® take very seriously. Note: This equipment generates and uses radio frequency energy and if not installed and used properly, that...
... determined by turning the equipment off and on, the user is encouraged to try to correct the interference by a responsibility that we stand behind our products and encourage you to call our Consumer Services Department at VTECH® take very seriously. Note: This equipment generates and uses radio frequency energy and if not installed and used properly, that...