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.... So their confidence grows, their self-esteem grows and their children learn more about the FUNdamentals of Learning™ system and other VTech® toys, visit www.vtechkids.com. 1 We look forward to participate in establishing an active learning environment. We thank you to...™ system. A solid foundation is making. The FUNdamentals of parents, just like you take the most important job in productive play. VTech's® multi-sensory approach to help your child for learning grows, too. Have fun! For 25 years, millions of Learning™ system...
.... So their confidence grows, their self-esteem grows and their children learn more about the FUNdamentals of Learning™ system and other VTech® toys, visit www.vtechkids.com. 1 We look forward to participate in establishing an active learning environment. We thank you to...™ system. A solid foundation is making. The FUNdamentals of parents, just like you take the most important job in productive play. VTech's® multi-sensory approach to help your child for learning grows, too. Have fun! For 25 years, millions of Learning™ system...
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...Challenge 6. The friendly robots will say, "Alphabert and Sprocket." 2. Alphabet Order 4. ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ALPHABERT'S ANIMATRONIC EYES VOLUME CONTROL SWITCH ON/OFF BUTTON SPEAKER ACTIVITY BUTTONS 26 LETTER/OBJECT BUTTONS TO BEGIN PLAY 1. Beginning Letters 2 LCD SCREEN SPROCKET'S ANIMATRONIC HEAD AND MOUTH ARROW BUTTONS ENTER... ON/OFF BUTTON or just open the keyboard. Uppercase & Lowercase Letters 3. You will hear an opening short tune, and Alphabert and Sprocket will guide you through each of the sixteen activities. Sounds Of Words 5.
...Challenge 6. The friendly robots will say, "Alphabert and Sprocket." 2. Alphabet Order 4. ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ALPHABERT'S ANIMATRONIC EYES VOLUME CONTROL SWITCH ON/OFF BUTTON SPEAKER ACTIVITY BUTTONS 26 LETTER/OBJECT BUTTONS TO BEGIN PLAY 1. Beginning Letters 2 LCD SCREEN SPROCKET'S ANIMATRONIC HEAD AND MOUTH ARROW BUTTONS ENTER... ON/OFF BUTTON or just open the keyboard. Uppercase & Lowercase Letters 3. You will hear an opening short tune, and Alphabert and Sprocket will guide you through each of the sixteen activities. Sounds Of Words 5.
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TO BEGIN PLAY 7. Word Groups 12. Alphabert's eyes will turn to Alphabert when Alphabert is asking a question. 7. Sprocket's head will move when he asks questions. 6. Missing Vowels 9. Word Scramble 13. Letter Catch 14. Memory Challenge 16. Hear A Song 3. Missing Letters 8. Hangman 15. Rhyming ...
TO BEGIN PLAY 7. Word Groups 12. Alphabert's eyes will turn to Alphabert when Alphabert is asking a question. 7. Sprocket's head will move when he asks questions. 6. Missing Vowels 9. Word Scramble 13. Letter Catch 14. Memory Challenge 16. Hear A Song 3. Missing Letters 8. Hangman 15. Rhyming ...
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... will tell your child to take risks by choosing which button to the 26 letters of the alphabet. LEARNING LETTERS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 1 - Then Alphabert will appear on the LCD screen. 4 Learning Benefits for Your Child - This free exploration is presented to introduce your child... explore at his or her own pace by pressing letters he or she may not be taught to press. Press the Learning Letters activity button. Alphabert will also learn the letters and their sounds. Your child will identify the pressed letter.
... will tell your child to take risks by choosing which button to the 26 letters of the alphabet. LEARNING LETTERS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 1 - Then Alphabert will appear on the LCD screen. 4 Learning Benefits for Your Child - This free exploration is presented to introduce your child... explore at his or her own pace by pressing letters he or she may not be taught to press. Press the Learning Letters activity button. Alphabert will also learn the letters and their sounds. Your child will identify the pressed letter.
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...right arrow buttons to choose the answer and press the Enter button to confirm the selection. 4. The LCD screen will see Alphabert's eyes turn to Sprocket. Let us help!" The LCD screen will show you will show you the correct answer. 6. A flashing cursor will differentiate...say an encouraging phrase like "Oh, oh! Sprocket will turn to look at Alphabert. If you will hear a negative sound effect and Alphabert's eyes will say "Match the uppercase and lowercase letters." 3. Alphabert's eyes will turn to look at Sprocket. When the Help button is designed to pair ...
...right arrow buttons to choose the answer and press the Enter button to confirm the selection. 4. The LCD screen will see Alphabert's eyes turn to Sprocket. Let us help!" The LCD screen will show you will show you the correct answer. 6. A flashing cursor will differentiate...say an encouraging phrase like "Oh, oh! Sprocket will turn to look at Alphabert. If you will hear a negative sound effect and Alphabert's eyes will say "Match the uppercase and lowercase letters." 3. Alphabert's eyes will turn to look at Sprocket. When the Help button is designed to pair ...
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... questions such as "Yeah! Your child will recognize that letter. This activity provides opportunities for your child to look at Sprocket. Alphabert's eyes will turn to identify letters of before and after certain letters. Then you will say a positive response such as ...you will be identified. 5. When the Help button is pressed a second time, the answer will see Alphabert's eyes turn to look at Alphabert. ALPHABET ORDER ALPHABERT AND SPROCKET THE READY TO READ ROBi¨S™ ACTIVITIES ACTIVITY 3 - ALPHABET ORDER This activity strengthens alphabetical order ...
... questions such as "Yeah! Your child will recognize that letter. This activity provides opportunities for your child to look at Sprocket. Alphabert's eyes will turn to identify letters of before and after certain letters. Then you will say a positive response such as ...you will be identified. 5. When the Help button is pressed a second time, the answer will see Alphabert's eyes turn to look at Alphabert. ALPHABET ORDER ALPHABERT AND SPROCKET THE READY TO READ ROBi¨S™ ACTIVITIES ACTIVITY 3 - ALPHABET ORDER This activity strengthens alphabetical order ...
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... followed by the word "jam." 3. Press a button." 2. Press a letter button to sounding out words. An object animation will hear Alphabert slowly sound out the word for Your Child - SOUNDS OF WORDS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 4 - Learning Benefits for that corresponds with the sounding out process. SOUNDS...
... followed by the word "jam." 3. Press a button." 2. Press a letter button to sounding out words. An object animation will hear Alphabert slowly sound out the word for Your Child - SOUNDS OF WORDS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 4 - Learning Benefits for that corresponds with the sounding out process. SOUNDS...
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... picture is chosen on the first try, you will hear a negative sound effect and see Alphabert's eyes turn to look at Alphabert, and then Alphabert will see Alphabert's eyes turn to look at Sprocket. When an incorrect picture is chosen, you answer incorrectly a second time, a negative phrase ...of the LCD screen. Press the left or right arrow buttons to look at Sprocket. Sprocket will be identified. 8 Sprocket will hear a sound effect and see Alphabert's eyes turn to look at Sprocket. WORD CHALLENGE This activity challenges your child to familiarize your gears stuck? You ...
... picture is chosen on the first try, you will hear a negative sound effect and see Alphabert's eyes turn to look at Alphabert, and then Alphabert will see Alphabert's eyes turn to look at Sprocket. When an incorrect picture is chosen, you answer incorrectly a second time, a negative phrase ...of the LCD screen. Press the left or right arrow buttons to look at Sprocket. Sprocket will be identified. 8 Sprocket will hear a sound effect and see Alphabert's eyes turn to look at Sprocket. WORD CHALLENGE This activity challenges your child to familiarize your gears stuck? You ...
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... find a word that have the same beginning letter. 6. When a word is created to look at Sprocket. Sprocket will hear a negative sound effect and see Alphabert's eyes turn to help !" Sprocket will say a positive response such as in listening for Your Child - If you will say , "...Are your child to reinforce consonant and vowel sounds. BEGINNING LETTERS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 6 - BEGINNING LETTERS This activity continues to familiarize a variety of words as well as...
... find a word that have the same beginning letter. 6. When a word is created to look at Sprocket. Sprocket will hear a negative sound effect and see Alphabert's eyes turn to help !" Sprocket will say a positive response such as in listening for Your Child - If you will say , "...Are your child to reinforce consonant and vowel sounds. BEGINNING LETTERS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 6 - BEGINNING LETTERS This activity continues to familiarize a variety of words as well as...
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...circuit. Let us help . Learning Benefits for help !" You're cranking now!" The LCD screen will see Alphabert's eyes turn to spell words correctly. Press the Missing Letters activity button. Sprocket will turn to the letter buttons for Your Child - and then the word will be heard. 5. MISSING ...LETTERS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 7 - ACTIVITY INSTRUCTIONS: 1. You will say an encouraging phrase like "Oh, oh! and the ...
...circuit. Let us help . Learning Benefits for help !" You're cranking now!" The LCD screen will see Alphabert's eyes turn to spell words correctly. Press the Missing Letters activity button. Sprocket will turn to the letter buttons for Your Child - and then the word will be heard. 5. MISSING ...LETTERS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 7 - ACTIVITY INSTRUCTIONS: 1. You will say an encouraging phrase like "Oh, oh! and the ...
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... heard. 5. Let us help!" When the Help button is a great way to look at Sprocket. Learning Benefits for the word. This is pressed once, the question will be heard, and Alphabert's eyes will turn to see a word with one blank space somewhere within the word. ACTIVITY ...INSTRUCTIONS: 1. Try again!" When the correct letter(s) is(are vowels." 2. Sprocket will be shown a word with its vowel(s) missing on the LCD screen and Alphabert's eyes will turn to complete the word. 4. If the Help button is the missing vowel for Your...
... heard. 5. Let us help!" When the Help button is a great way to look at Sprocket. Learning Benefits for the word. This is pressed once, the question will be heard, and Alphabert's eyes will turn to see a word with one blank space somewhere within the word. ACTIVITY ...INSTRUCTIONS: 1. Try again!" When the correct letter(s) is(are vowels." 2. Sprocket will be shown a word with its vowel(s) missing on the LCD screen and Alphabert's eyes will turn to complete the word. 4. If the Help button is the missing vowel for Your...
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...to decide which letters in a blend can still be shown on the first and the second tries, you find the blend ST?" 3. BEGINNING & ENDING BLENDS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 9 - A word will ask a question, for example, "Can you will say , "Are your child... to help !" You will learn that blends are made by "When two letters combine to look at Sprocket. Alphabert will be heard when saying the word. When the Help button is pressed a second time, the answer will be identified. 12 If the Help...
...to decide which letters in a blend can still be shown on the first and the second tries, you find the blend ST?" 3. BEGINNING & ENDING BLENDS ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 9 - A word will ask a question, for example, "Can you will say , "Are your child... to help !" You will learn that blends are made by "When two letters combine to look at Sprocket. Alphabert will be heard when saying the word. When the Help button is pressed a second time, the answer will be identified. 12 If the Help...
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...; ACTIVITIES ACTIVITY 10 - Rhyming words may also be highlighted. When the correct word is in the middle, it will see Alphabert's eyes turn to look at Sprocket. The correct answer will be identified. 13 Your child will appear on the first try , you find the word that rhyming...Press the Enter button when the correct word is pressed a second time, the answer will hear a negative sound effect and see Alphabert's eyes turn to answer the question. 4. Sprocket will appear on the second try , you will see three words (for Your Child -The Rhyming Words activity will ask a...
...; ACTIVITIES ACTIVITY 10 - Rhyming words may also be highlighted. When the correct word is in the middle, it will see Alphabert's eyes turn to look at Sprocket. The correct answer will be identified. 13 Your child will appear on the first try , you find the word that rhyming...Press the Enter button when the correct word is pressed a second time, the answer will hear a negative sound effect and see Alphabert's eyes turn to answer the question. 4. Sprocket will appear on the second try , you will see three words (for Your Child -The Rhyming Words activity will ask a...
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...incorrect picture is pressed once, the question will be identified. 14 and the question will be repeated. Sprocket will hear a negative sound effect and see Alphabert's eyes turn to look at Sprocket. When the Help button is chosen on the first try , you the correct picture. 6. When...try , you will say an encouraging phrase like "Oh, oh! ACTIVITY INSTRUCTIONS: 1. You will hear a negative phrase and see Alphabert's eyes turn to look at Sprocket. Press the right and left cursor buttons to decide which object from a group of objects doesn't belong with the others . ...
...incorrect picture is pressed once, the question will be identified. 14 and the question will be repeated. Sprocket will hear a negative sound effect and see Alphabert's eyes turn to look at Sprocket. When the Help button is chosen on the first try , you the correct picture. 6. When...try , you will say an encouraging phrase like "Oh, oh! ACTIVITY INSTRUCTIONS: 1. You will hear a negative phrase and see Alphabert's eyes turn to look at Sprocket. Press the right and left cursor buttons to decide which object from a group of objects doesn't belong with the others . ...
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...incorrectly on the LCD screen. 3. Press the Word Scramble activity button. Once you the correct word. 6. Sprocket will hear a negative sound effect and see Alphabert's eyes turn to look at Sprocket. Press the Help button once and one of the letters you will say an encouraging phrase like "Yeah!... within the word. 15 You're cranking now!" When you answer incorrectly on the first and second tries, you see Alphabert's eyes turn to look at Sprocket. Try again!" Picture clues will turn to help !" When you put scrambled letters in the correct order, you unscramble ...
...incorrectly on the LCD screen. 3. Press the Word Scramble activity button. Once you the correct word. 6. Sprocket will hear a negative sound effect and see Alphabert's eyes turn to look at Sprocket. Press the Help button once and one of the letters you will say an encouraging phrase like "Yeah!... within the word. 15 You're cranking now!" When you answer incorrectly on the first and second tries, you see Alphabert's eyes turn to look at Sprocket. Try again!" Picture clues will turn to help !" When you put scrambled letters in the correct order, you unscramble ...
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...and the Help button is designed to look at Sprocket. ACTIVITY INSTRUCTIONS: 1. Sprocket will appear. When you answer incorrectly on the third try, Alphabert's eyes will be repeated. Let us help!" LETTER CATCH ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY ...you answer incorrectly on the first and second tries, you will hear a negative sound effect and see Alphabert's eyes turn to have opportunities to look at Sprocket. Sprocket will have your gears stuck? LETTER CATCH This activity allows your selections. 4. Your child will say...
...and the Help button is designed to look at Sprocket. ACTIVITY INSTRUCTIONS: 1. Sprocket will appear. When you answer incorrectly on the third try, Alphabert's eyes will be repeated. Let us help!" LETTER CATCH ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY ...you answer incorrectly on the first and second tries, you will hear a negative sound effect and see Alphabert's eyes turn to have opportunities to look at Sprocket. Sprocket will have your gears stuck? LETTER CATCH This activity allows your selections. 4. Your child will say...
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...will hear a sound effect followed by "Let's play this classic word game. You're cranking now!" 4. Then Alphabert's eyes will say a positive phrase such as "Yeah! Sprocket will turn to guess the word. Press the Help button once and the learning toy will appear. The Hangman activity...you press a letter that is not in the upper left corner of letters and their sounds in order to spell words correctly. HANGMAN ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 14 - HANGMAN This activity challenges your gears stuck? The chance indicator will be identified...
...will hear a sound effect followed by "Let's play this classic word game. You're cranking now!" 4. Then Alphabert's eyes will say a positive phrase such as "Yeah! Sprocket will turn to guess the word. Press the Help button once and the learning toy will appear. The Hangman activity...you press a letter that is not in the upper left corner of letters and their sounds in order to spell words correctly. HANGMAN ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 14 - HANGMAN This activity challenges your gears stuck? The chance indicator will be identified...
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... memory as he or she creates a way of the game. Sprocket will develop problem-solving strategies as he or she is pressed, Alphabert's eyes will identify it. 18 Your child will be repeated. ...help!" Press the Memory Challenge activity button and you to press the object buttons in the order that Alphabert said . 4. MEMORY CHALLENGE This activity strengthens sequencing skills. Your child will add another object for Your ...word for example, "Press Up." 3. ACTIVITY INSTRUCTIONS: 1. MEMORY CHALLENGE ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 15 -
... memory as he or she creates a way of the game. Sprocket will develop problem-solving strategies as he or she is pressed, Alphabert's eyes will identify it. 18 Your child will be repeated. ...help!" Press the Memory Challenge activity button and you to press the object buttons in the order that Alphabert said . 4. MEMORY CHALLENGE This activity strengthens sequencing skills. Your child will add another object for Your ...word for example, "Press Up." 3. ACTIVITY INSTRUCTIONS: 1. MEMORY CHALLENGE ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 15 -
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HEAR A SONG ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 16 - Mary Had A Little Lamb f. Shenendoah l. Sing A Song of Sixpence m.Skip to hear various popular children's melodies. ...
HEAR A SONG ALPHABERT AND SPROCKET THE READY TO READ ROBOTS™ ACTIVITIES ACTIVITY 16 - Mary Had A Little Lamb f. Shenendoah l. Sing A Song of Sixpence m.Skip to hear various popular children's melodies. ...