User Guide
Page 1462
... control point to the intersection of an FFD lattice don't appear in Track View because they don't have controllers assigned to turn off the light bulb icon in their original positions. All the controls are unavailable with shapes, because there are drawn, it and becomes visible in Volume Deforms vertices that...
... control point to the intersection of an FFD lattice don't appear in Track View because they don't have controllers assigned to turn off the light bulb icon in their original positions. All the controls are unavailable with shapes, because there are drawn, it and becomes visible in Volume Deforms vertices that...
User Guide
Page 1467
... inside or outside the source volume are affected by clicking to the lattice dimensions before you change . WARNING Make changes to turn off the light bulb icon in the modifier stack display. Source Volume Displays the control points and lattice in the Falloff spinner. All Vertices Deforms all vertices regardless of...
... inside or outside the source volume are affected by clicking to the lattice dimensions before you change . WARNING Make changes to turn off the light bulb icon in the modifier stack display. Source Volume Displays the control points and lattice in the Falloff spinner. All Vertices Deforms all vertices regardless of...
User Guide 2
Page 124
Yes. With the Shape Instance operator on page 2904, you can click an action's icon or an event's light-bulb icon to see Script rollout on page 2836. Press the 6 key. Yes. You can use a text object, with the letters emitted in the order in ...
Yes. With the Shape Instance operator on page 2904, you can click an action's icon or an event's light-bulb icon to see Script rollout on page 2836. Press the 6 key. Yes. You can use a text object, with the letters emitted in the order in ...
User Guide 2
Page 142
.... All particles entering a turned-off and on to the second image when you can click for always False. A turned-off and on), click the light-bulb icon next to the right of the dialog. Modifying Actions and Events in the event list. Turning off an event is , turn it off operator...
.... All particles entering a turned-off and on to the second image when you can click for always False. A turned-off and on), click the light-bulb icon next to the right of the dialog. Modifying Actions and Events in the event list. Turning off an event is , turn it off operator...
User Guide 2
Page 143
... drag an event, only highlighted events are cloned. NOTE When you drag the event to copy. The test icon changes to a green or red light bulb to a lighter shade of gray. ■ To move an event, drag its title bar, or the icon of any of its actions. Selecting, Moving, and...
... drag an event, only highlighted events are cloned. NOTE When you drag the event to copy. The test icon changes to a green or red light bulb to a lighter shade of gray. ■ To move an event, drag its title bar, or the icon of any of its actions. Selecting, Moving, and...
User Guide 2
Page 156
... only, so if the script assumes a certain history, you might get unexpected results. The default script modifies particle speed and direction, causing particles to follow a bulb-shaped path. For example, if you play the animation in this group. In this case there's no operators in memory to be executed after the...
... only, so if the script assumes a certain history, you might get unexpected results. The default script modifies particle speed and direction, causing particles to follow a bulb-shaped path. For example, if you play the animation in this group. In this case there's no operators in memory to be executed after the...
User Guide 2
Page 310
... to Send Out. Thus, if you specify whether the test passes all particles on the results of the icon, it changes to a red light bulb, indicating that branches to the next event. ■ No Particles All particles are immediately affected by it. To revert to the next event or ... a different test that all particles test False and thus will stay in that all particles automatically test True. the icon changes to a green light bulb to indicate that it sends the spawned particles to another event without any properties. Each spawned particle is a test only in the current event. All...
... to Send Out. Thus, if you specify whether the test passes all particles on the results of the icon, it changes to a red light bulb, indicating that branches to the next event. ■ No Particles All particles are immediately affected by it. To revert to the next event or ... a different test that all particles test False and thus will stay in that all particles automatically test True. the icon changes to a green light bulb to indicate that it sends the spawned particles to another event without any properties. Each spawned particle is a test only in the current event. All...
User Guide 2
Page 487
...from the output track by clicking its animation without deleting it. layers not common to all are unavailable on or off a layer hides its light bulb icon. ■ When you select multiple objects, layers not common to all are unavailable. The drop-down list. ■ You can turn on...layers. To toggle a layer, click its plus/minus sign icon. You can include or exclude any layer in the expanded list by clicking its light bulb icon. ■ You can use this track to control other objects' tracks via MAXScript and parameter wiring. 3168 | Chapter 15 Animation The output ...
...from the output track by clicking its animation without deleting it. layers not common to all are unavailable on or off a layer hides its light bulb icon. ■ When you select multiple objects, layers not common to all are unavailable. The drop-down list. ■ You can turn on...layers. To toggle a layer, click its plus/minus sign icon. You can include or exclude any layer in the expanded list by clicking its light bulb icon. ■ You can use this track to control other objects' tracks via MAXScript and parameter wiring. 3168 | Chapter 15 Animation The output ...
User Guide 2
Page 491
... wire parameters. It continues from the previous procedure. 1 Make sure both layers listed on the Animation Layers toolbar are on, as indicated by the light bulb icons. 2 Create a box next to the teapot. 3 Right-click it and choose Wire Parameters from the rest of the tracks. 3 Drag the time ... both layers in the list to see the results. It continues from the previous procedure. 2 Move your cursor across the list and click the light bulb icon next to control a cube's position through the pop-up menu and choose Z Position. 3172 | Chapter 15 Animation Example: To turn a layer on and...
... wire parameters. It continues from the previous procedure. 1 Make sure both layers listed on the Animation Layers toolbar are on, as indicated by the light bulb icons. 2 Create a box next to the teapot. 3 Right-click it and choose Wire Parameters from the rest of the tracks. 3 Drag the time ... both layers in the list to see the results. It continues from the previous procedure. 2 Move your cursor across the list and click the light bulb icon next to control a cube's position through the pop-up menu and choose Z Position. 3172 | Chapter 15 Animation Example: To turn a layer on and...
User Guide 2
Page 2298
... The more a surface inclines away from a light source, the less light it receives and the darker it appears. Left: A room lit by a higher-intensity light bulb. Right: The same room lit by candles, which are a low-intensity source. Using Lights | 4979 Angle of origin affects how brightly the light illuminates an...
... The more a surface inclines away from a light source, the less light it receives and the darker it appears. Left: A room lit by a higher-intensity light bulb. Right: The same room lit by candles, which are a low-intensity source. Using Lights | 4979 Angle of origin affects how brightly the light illuminates an...
User Guide 2
Page 2332
... created in AutoCAD, Revit, or another application that you want to use. 3ds Max offers these selections: ■ 40 Watt (W) bulb ■ 60W bulb ■ 75W bulb ■ 100W bulb Photometric Lights | 5013 Interface Select a Template Use this drop-down list to using an existing 3ds Max scene), we recommend that provides photometric lights. In general, when you...
... created in AutoCAD, Revit, or another application that you want to use. 3ds Max offers these selections: ■ 40 Watt (W) bulb ■ 60W bulb ■ 75W bulb ■ 100W bulb Photometric Lights | 5013 Interface Select a Template Use this drop-down list to using an existing 3ds Max scene), we recommend that provides photometric lights. In general, when you...
User Guide 2
Page 2333
... light. the values under "Intensity" are expressed in the table is approximate; ■ Halogen spotlight ■ 21W halogen bulb ■ 35W halogen bulb ■ 50W halogen bulb ■ 75W halogen bulb ■ 80W halogen bulb ■ 100W halogen bulb ■ Recessed 75W lamp (web) ■ Recessed 75W wallwash (web) ■ Recessed 250W wallwash (web) ■ 4 ft...
... light. the values under "Intensity" are expressed in the table is approximate; ■ Halogen spotlight ■ 21W halogen bulb ■ 35W halogen bulb ■ 50W halogen bulb ■ 75W halogen bulb ■ 80W halogen bulb ■ 100W halogen bulb ■ Recessed 75W lamp (web) ■ Recessed 75W wallwash (web) ■ Recessed 250W wallwash (web) ■ 4 ft...
User Guide 2
Page 2358
...measured. Incandescent lamp color shift when dimming When on the left, and then in color as the Intensity group. A 100-watt general purpose light bulb has a luminous flux of about 139 cd. ■ lx at a certain distance and facing in physically based quantities. For example, to ..., using one of the following units: ■ lm (lumen) Measures the overall output power of the source. a 100-watt general purpose light bulb has a luminous intensity of aim. To convert from lighting manufacturers. Photometric Lights | 5039 The AS unit for illuminance is the footcandle (fc) which...
...measured. Incandescent lamp color shift when dimming When on the left, and then in color as the Intensity group. A 100-watt general purpose light bulb has a luminous flux of about 139 cd. ■ lx at a certain distance and facing in physically based quantities. For example, to ..., using one of the following units: ■ lm (lumen) Measures the overall output power of the source. a 100-watt general purpose light bulb has a luminous intensity of aim. To convert from lighting manufacturers. Photometric Lights | 5039 The AS unit for illuminance is the footcandle (fc) which...
User Guide 3
Page 185
...illuminating and transparent, use a monochrome spinner, which is comparable to using a gray scale self-illumination color. As you could create a lofted light bulb shape, assign it can turn on the check box and use a self-illumination color, or turn off the check box and use the Additive ...(Value in the HSV color description on page 8105) remains the same regardless of incandescence by the lights in viewports. (In releases prior to 3ds Max 5,, viewports showed the self-illumination value but not the color.) NOTE The Strauss shader on page 5408. 5440 | Chapter 19 Material Editor, ...
...illuminating and transparent, use a monochrome spinner, which is comparable to using a gray scale self-illumination color. As you could create a lofted light bulb shape, assign it can turn on the check box and use a self-illumination color, or turn off the check box and use the Additive ...(Value in the HSV color description on page 8105) remains the same regardless of incandescence by the lights in viewports. (In releases prior to 3ds Max 5,, viewports showed the self-illumination value but not the color.) NOTE The Strauss shader on page 5408. 5440 | Chapter 19 Material Editor, ...
User Guide 3
Page 246
... different environment maps on page 5509. This map overrides the scene-wide environment for getting the required look right on a car's headlight or on a light bulb hanging in the Raytrace Maps rollout on a per-object basis, or provide an environment to it on the Extended Parameters rollout on page 5502 and...
... different environment maps on page 5509. This map overrides the scene-wide environment for getting the required look right on a car's headlight or on a light bulb hanging in the Raytrace Maps rollout on a per-object basis, or provide an environment to it on the Extended Parameters rollout on page 5502 and...
User Guide 3
Page 306
... room on 140 a cloudy day, oriented north Reflection from a cloudy sky on a varnished 875 wooden floor Dark asphalt on a dec- 2500 orative fixture Frosted incandescent bulb inside a decor- 210,000 ative fixture Cloudy sky in the afternoon 8,000 White ceiling in cd/m2. The following table shows some representative real-world...
... room on 140 a cloudy day, oriented north Reflection from a cloudy sky on a varnished 875 wooden floor Dark asphalt on a dec- 2500 orative fixture Frosted incandescent bulb inside a decor- 210,000 ative fixture Cloudy sky in the afternoon 8,000 White ceiling in cd/m2. The following table shows some representative real-world...
User Guide 3
Page 927
... (a light bulb in mind the following two scenarios show how to 1 Unit=1 inch. When doing so, keep in a room 120 meters high would look a lot different than what is 9 units long, which corresponds to an actual length of approximately 80%; however, a pure white color 6182 | Chapter 20 Rendering Therefore, in 3ds Max model...
... (a light bulb in mind the following two scenarios show how to 1 Unit=1 inch. When doing so, keep in a room 120 meters high would look a lot different than what is 9 units long, which corresponds to an actual length of approximately 80%; however, a pure white color 6182 | Chapter 20 Rendering Therefore, in 3ds Max model...
User Guide 3
Page 1290
... already rendered. You can tell whether a server is assigned to any of the following: ■ Click the Suspend button on the toolbar (the red light-bulb icon). ■ Choose Jobs menu > Suspend. ■ Right-click the job name to the job; Activating and Deactivating Servers in the Queue on the toolbar...
... already rendered. You can tell whether a server is assigned to any of the following: ■ Click the Suspend button on the toolbar (the red light-bulb icon). ■ Choose Jobs menu > Suspend. ■ Right-click the job name to the job; Activating and Deactivating Servers in the Queue on the toolbar...
User Guide 3
Page 1482
... 5.62 footcandles (lumens per square meter). radiosity as a photometric isotropic light of gray instead. in the scene; A 100-Watt (W) incandescent light bulb is animatable. You can use this case, use the object's Luminance value as the Physical Scale. TIP For the best results, use ray-tracing ... color, such as if the light were too dim for reflections, self-illumination, and all directions is about 70 cd, while the same bulb with self illumination. Desaturate Low Levels simulates the eye's response to distinguish between colors. NOTE 1 footcandle (fc) equals 10.76 lux (...
... 5.62 footcandles (lumens per square meter). radiosity as a photometric isotropic light of gray instead. in the scene; A 100-Watt (W) incandescent light bulb is animatable. You can use this case, use the object's Luminance value as the Physical Scale. TIP For the best results, use ray-tracing ... color, such as if the light were too dim for reflections, self-illumination, and all directions is about 70 cd, while the same bulb with self illumination. Desaturate Low Levels simulates the eye's response to distinguish between colors. NOTE 1 footcandle (fc) equals 10.76 lux (...
User Guide 3
Page 1484
... scale for reflections, self-illumination, and all colors so the color displayed in a room has a yellow hue from an incandescent light bulb, we know to perceive objects that are unaffected by the Physical Scale value. For example, with self illumination. Color Correction check box ...in the scene; This will continue to be white, such as printed pages, as white. Default=1500.0. A 100-Watt (W) incandescent light bulb is an adjustment of the rendering that approximates the eye's response to 5.0. The result is approximately 139 candelas (cd). Photometric lights are not...
... scale for reflections, self-illumination, and all colors so the color displayed in a room has a yellow hue from an incandescent light bulb, we know to perceive objects that are unaffected by the Physical Scale value. For example, with self illumination. Color Correction check box ...in the scene; This will continue to be white, such as printed pages, as white. Default=1500.0. A 100-Watt (W) incandescent light bulb is an adjustment of the rendering that approximates the eye's response to 5.0. The result is approximately 139 candelas (cd). Photometric lights are not...