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...Recording 4 1.2D What's a Voice 4 1.2E About Defaults 4 1.2F Physical Layout 5 1.2G Display Layout 6 1.2H Text Protocols 6 1.3 IMPORTANT HOW TO COMMUNICATE WITH THE SR-16 7 1.3A Entering Numbers 7 1.3B The Cursor...7 1.3C Leading Zeroes 7 1.3D Automatic Revert 7 1.3E The INC/DEC Buttons 7 1.3F Buttons that Toggle 8 1.4 10 ... 15 2.9 PAGE 9: STEP MODE RECORDING (STEP MODE 15 2.9A Add a New Drum to a Step 17 2.9B Erase a Drum Sound From a Step 17 2.9C Change a Drum Sound's Volume in a Given Step 17 2.9D Exit Step Mode 17 2.10 PAGE 10: NAME THE PATTERN (NAME 17 CHAPTER 3: PLAYING...
...Recording 4 1.2D What's a Voice 4 1.2E About Defaults 4 1.2F Physical Layout 5 1.2G Display Layout 6 1.2H Text Protocols 6 1.3 IMPORTANT HOW TO COMMUNICATE WITH THE SR-16 7 1.3A Entering Numbers 7 1.3B The Cursor...7 1.3C Leading Zeroes 7 1.3D Automatic Revert 7 1.3E The INC/DEC Buttons 7 1.3F Buttons that Toggle 8 1.4 10 ... 15 2.9 PAGE 9: STEP MODE RECORDING (STEP MODE 15 2.9A Add a New Drum to a Step 17 2.9B Erase a Drum Sound From a Step 17 2.9C Change a Drum Sound's Volume in a Given Step 17 2.9D Exit Step Mode 17 2.10 PAGE 10: NAME THE PATTERN (NAME 17 CHAPTER 3: PLAYING...
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...26 3.3E Copy a Single Drum Pad's Part to a Drum Pad in Another SR-16 Via MIDI............27 3.3F Copy a Drum Set to Another SR-16 Via MIDI 27 CHAPTER 4: CREATING DRUM SETS 28 4.1 PAGE 1: SELECT DRUM SET (DRUMSET SELECT 28 4.2 PAGE 2: ASSIGN SOUNDS TO PADS 29 4.3 PAGE 3: SET PAD VOLUME (VOLUME 29 4.4 PAGE 4:...1D "Loop" a Pattern Indefinitely 36 5.1E Start from the Middle of a Song 36 5.1F Name a Song (NAME 36 5.1G Change Song Tempo as the SR-16 Plays 37 5.2 REAL TIME SONG CREATION 37 5.2A Real Time Song Editing 37 5.3 MANUAL SONG CREATION 38 5.3A Enter a Pattern 38 5.3B Add a Fill......
...26 3.3E Copy a Single Drum Pad's Part to a Drum Pad in Another SR-16 Via MIDI............27 3.3F Copy a Drum Set to Another SR-16 Via MIDI 27 CHAPTER 4: CREATING DRUM SETS 28 4.1 PAGE 1: SELECT DRUM SET (DRUMSET SELECT 28 4.2 PAGE 2: ASSIGN SOUNDS TO PADS 29 4.3 PAGE 3: SET PAD VOLUME (VOLUME 29 4.4 PAGE 4:...1D "Loop" a Pattern Indefinitely 36 5.1E Start from the Middle of a Song 36 5.1F Name a Song (NAME 36 5.1G Change Song Tempo as the SR-16 Plays 37 5.2 REAL TIME SONG CREATION 37 5.2A Real Time Song Editing 37 5.3 MANUAL SONG CREATION 38 5.3A Enter a Pattern 38 5.3B Add a Fill......
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.../RE-INITIALIZE PARAMETERS 55 7.12 CHECK SOFTWARE VERSION 55 CHAPTER 8: APPLICATIONS 56 8.1 MIDI SYNC APPLICATIONS 56 8.1A SR-16 As MIDI Timing Master 56 8.1B SR-16 as MIDI Timing Slave 57 8.1C Synching to Synthesizer Sequencers 57 8.2 STRATEGIES FOR ASSEMBLING PATTERNS AND SONGS 58 8.2A... Function 58 8.2C Save Memory Through Song Steps 58 8.2D Odd Time Signatures 58 8.3 SOUND STACKING...59 8.3A Basics...59 8.3B Sound Stacking via MIDI 59 8.3C Sound Stacking when Using the SR-16 as a Drum Machine 59 8.3D Editing Stacked Combinations 59 8.4 UNDERSTANDING RHYTHMIC NOTATION 60 CHAPTER...
.../RE-INITIALIZE PARAMETERS 55 7.12 CHECK SOFTWARE VERSION 55 CHAPTER 8: APPLICATIONS 56 8.1 MIDI SYNC APPLICATIONS 56 8.1A SR-16 As MIDI Timing Master 56 8.1B SR-16 as MIDI Timing Slave 57 8.1C Synching to Synthesizer Sequencers 57 8.2 STRATEGIES FOR ASSEMBLING PATTERNS AND SONGS 58 8.2A... Function 58 8.2C Save Memory Through Song Steps 58 8.2D Odd Time Signatures 58 8.3 SOUND STACKING...59 8.3A Basics...59 8.3B Sound Stacking via MIDI 59 8.3C Sound Stacking when Using the SR-16 as a Drum Machine 59 8.3D Editing Stacked Combinations 59 8.4 UNDERSTANDING RHYTHMIC NOTATION 60 CHAPTER...
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... in the fastest and easiest way possible. 1.1C About this data can also create and modify your fancy). 1.1B SR-16 Quick Description The SR-16 includes over 230 high-fidelity drum/percussion sounds, and is turned off. Each Pattern can play back drum parts. 2. Song mode: Now that you have a ...Set . 5. If the memory fills up with drum Patterns and Songs, this Manual The manual takes you triggered the drum sound and the dynamics of the available sounds), the SR-16's on copying and erasing. 4. Introduction: Gives the basic ground rules and also covers how to play back the part, ...
... in the fastest and easiest way possible. 1.1C About this data can also create and modify your fancy). 1.1B SR-16 Quick Description The SR-16 includes over 230 high-fidelity drum/percussion sounds, and is turned off. Each Pattern can play back drum parts. 2. Song mode: Now that you have a ...Set . 5. If the memory fills up with drum Patterns and Songs, this Manual The manual takes you triggered the drum sound and the dynamics of the available sounds), the SR-16's on copying and erasing. 4. Introduction: Gives the basic ground rules and also covers how to play back the part, ...
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... 2 See the back page of the manual for full warranty information. 1.2 GROUND RULES The SR-16 drum machine consists of which can be from 1 to control and trigger the sounds. While recording these sounds, when hit loudly, have a different timbre than record an entire song. Experts as well ...recording with a drum machine, it . The SR-16 is playing, making it easy to the Backup section so that these Patterns, the SR-16 will be edited) Patterns and 50 user-programmable Patterns, each of two main elements: • The drum sounds themselves, recorded using16-bit resolution (the same ...
... 2 See the back page of the manual for full warranty information. 1.2 GROUND RULES The SR-16 drum machine consists of which can be from 1 to control and trigger the sounds. While recording these sounds, when hit loudly, have a different timbre than record an entire song. Experts as well ...recording with a drum machine, it . The SR-16 is playing, making it easy to the Backup section so that these Patterns, the SR-16 will be edited) Patterns and 50 user-programmable Patterns, each of two main elements: • The drum sounds themselves, recorded using16-bit resolution (the same ...
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...is automatically assumed until you press STOP or switch over again. However, when using the SR-16 as a drum sound expander and triggering sounds via MIDI, they respond to all 8 beats again. The default drum sound assignments are eight levels of outputs), and MIDI note number. Example: Suppose you want ... Defaults save time by giving you a setup that assigns particular drum sounds to particular voices (pads), at certain level and pan settings. Example: If the SR-16 was selected when you turned off the SR-16, the next time the SR-16 powers up it . You will "loop" over and over to ...
...is automatically assumed until you press STOP or switch over again. However, when using the SR-16 as a drum sound expander and triggering sounds via MIDI, they respond to all 8 beats again. The default drum sound assignments are eight levels of outputs), and MIDI note number. Example: Suppose you want ... Defaults save time by giving you a setup that assigns particular drum sounds to particular voices (pads), at certain level and pan settings. Example: If the SR-16 was selected when you turned off the SR-16, the next time the SR-16 powers up it . You will "loop" over and over to ...
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...The Mode buttons, FILL button, and several function buttons (DRUM SET, RECORD SETUP, MIDI SETUP, and BACKUP) "toggle" between two states. Plug the SR-16's AC adapter into the wall. The upper right of the Record Setup menu. 1.4 10 STEPS TO INSTANT GRATIFICATION (SETUP AND CHECKOUT) 1. EMPTY PATT ... panel) disconnected for a comfortable listening level, and check out the sounds. 8 Turn on the rear panel On/Off switch, then turn on the back. 4. Example: Press RECORD SETUP to its alternate state. The amp and SR-16 volume controls should say PATTERN and not SONG; These buttons, and the...
...The Mode buttons, FILL button, and several function buttons (DRUM SET, RECORD SETUP, MIDI SETUP, and BACKUP) "toggle" between two states. Plug the SR-16's AC adapter into the wall. The upper right of the Record Setup menu. 1.4 10 STEPS TO INSTANT GRATIFICATION (SETUP AND CHECKOUT) 1. EMPTY PATT ... panel) disconnected for a comfortable listening level, and check out the sounds. 8 Turn on the rear panel On/Off switch, then turn on the back. 4. Example: Press RECORD SETUP to its alternate state. The amp and SR-16 volume controls should say PATTERN and not SONG; These buttons, and the...
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Example: With a quantize value of 1/16, all drum events to the nearest selected rhythmic value to 62%, ... mode (section 2.9). SWING SELECT SETUP RECORD SWINGOFF PAGE Enter the desired swing percentage with a bunch of different sounds happening within a few milliseconds of equal-value notes. This imparts the kind of both quantized and non-quantized parts... to record snare with eighth note quantization but try to the nearest 16th note. Example: hand claps often sound too mechanical when quantized-when humans clap hands, you play , so choose the desired value before tapping out...
Example: With a quantize value of 1/16, all drum events to the nearest selected rhythmic value to 62%, ... mode (section 2.9). SWING SELECT SETUP RECORD SWINGOFF PAGE Enter the desired swing percentage with a bunch of different sounds happening within a few milliseconds of equal-value notes. This imparts the kind of both quantized and non-quantized parts... to record snare with eighth note quantization but try to the nearest 16th note. Example: hand claps often sound too mechanical when quantized-when humans clap hands, you play , so choose the desired value before tapping out...
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... The display says VELOCITY. with medium response, the level is directly proportional to the diagram, soft response weights the response toward louder sounds. loud response weights the response toward softer sounds; To select the desired dynamic response, use the INC/DEC or number buttons (1 = Fixed 1, 2 = Fixed 2, 3 = Fixed 3, 4 = Fixed 4, 5 = ... the level of the loudest possible tap, regardless of eight possible volume levels. Fixed volume plays back the associated drum sound at one of how hard you tap the pads. Medium can respond to the force with which you tap the pad...
... The display says VELOCITY. with medium response, the level is directly proportional to the diagram, soft response weights the response toward louder sounds. loud response weights the response toward softer sounds; To select the desired dynamic response, use the INC/DEC or number buttons (1 = Fixed 1, 2 = Fixed 2, 3 = Fixed 3, 4 = Fixed 4, 5 = ... the level of the loudest possible tap, regardless of eight possible volume levels. Fixed volume plays back the associated drum sound at one of how hard you tap the pads. Medium can respond to the force with which you tap the pad...
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... QUARTER NOTE = 96 3 = QUARTER NOTE TRIPLET= 64 = EIGHTH NOTE = 48 3 = EIGHTH NOTE TRIPLET = 32 = 16th NOTE = 24 3 = 16th NOTE TRIPLET = 16 = 32nd NOTE = 12 3 = 32nd NOTE TRIPLET = 8 16 To navigate through the steps at a time. 001/00 VOL 8 DRUM QUANTIZE STEP EDIT SWING OFF If no pad number, and EMPTY...beats that fall on the current quantization value, the drum will show no drum event exists on this beat/sub-beat, the display will sound as you go past it takes 96 steps to the steps in duration, so at which is why it's preferable to select the ...
... QUARTER NOTE = 96 3 = QUARTER NOTE TRIPLET= 64 = EIGHTH NOTE = 48 3 = EIGHTH NOTE TRIPLET = 32 = 16th NOTE = 24 3 = 16th NOTE TRIPLET = 16 = 32nd NOTE = 12 3 = 32nd NOTE TRIPLET = 8 16 To navigate through the steps at a time. 001/00 VOL 8 DRUM QUANTIZE STEP EDIT SWING OFF If no pad number, and EMPTY...beats that fall on the current quantization value, the drum will show no drum event exists on this beat/sub-beat, the display will sound as you go past it takes 96 steps to the steps in duration, so at which is why it's preferable to select the ...
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... upper case letters, numbers, punctuation, and various special-purpose characters are available. If you play a pad and there is showing. 2.9B Erase a Drum Sound From a Step Use the PAGE buttons to locate the step containing the drum to add. Either press a number button from the beginning). 2.10 PAGE 10...will edit the volume rather than the one to be edited is already a drum event played by that corresponds to the sound you will be erased. 2.9C Change a Drum Sound's Volume in a Given Step Use the PAGE buttons to select the step containing the drum whose volume you play a pad...
... upper case letters, numbers, punctuation, and various special-purpose characters are available. If you play a pad and there is showing. 2.9B Erase a Drum Sound From a Step Use the PAGE buttons to locate the step containing the drum to add. Either press a number button from the beginning). 2.10 PAGE 10...will edit the volume rather than the one to be edited is already a drum event played by that corresponds to the sound you will be erased. 2.9C Change a Drum Sound's Volume in a Given Step Use the PAGE buttons to select the step containing the drum whose volume you play a pad...
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...mode, Fills are transitional Patterns. To record, select the desired User Pattern. the SR-16 remains in the currently selected Pattern. Pressing PLAY while in the same manner as a drum sound expander module), the drum sounds respond to the associated Main Pattern. 23 Note: When sending MIDI data into the ...drums when the SR-16 is plugged into the Pattern, tap the drum pads, or send MIDI ...
...mode, Fills are transitional Patterns. To record, select the desired User Pattern. the SR-16 remains in the currently selected Pattern. Pressing PLAY while in the same manner as a drum sound expander module), the drum sounds respond to the associated Main Pattern. 23 Note: When sending MIDI data into the ...drums when the SR-16 is plugged into the Pattern, tap the drum pads, or send MIDI ...
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...FILL button will be at the current quantization rate (e.g., eighth notes, 16th notes, etc.; All hits will be in Compose mode and recording. 2. The SR-16 should be a series of what will be retriggered at the current quantization rate for Pattern selection, however, it down . The drum will select a ... repeatedly press the pads, and is inactive) and swing value. Immediately after pressing the pad, press and hold it can also trigger a drum sound at the same volume as the pad and FILL buttons are held down . 3. We've already covered how to Create Repetitive Drum Hits As...
...FILL button will be at the current quantization rate (e.g., eighth notes, 16th notes, etc.; All hits will be in Compose mode and recording. 2. The SR-16 should be a series of what will be retriggered at the current quantization rate for Pattern selection, however, it down . The drum will select a ... repeatedly press the pads, and is inactive) and swing value. Immediately after pressing the pad, press and hold it can also trigger a drum sound at the same volume as the pad and FILL buttons are held down . 3. We've already covered how to Create Repetitive Drum Hits As...
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... ERASE, press the pad corresponding to the sound to be erased just before the first event to be in either a Main or Fill Pattern contains previously-programmed data, the numbered Pattern will remember the Drum Set assignment, name, and length. 1. The SR-16 should be in a Pattern played by that...or INC/DEC buttons. 3. To erase while recording, see section 3.2A. 2. 3.2 ERASE FUNCTIONS 3.2A Erase Mistakes While Recording While the SR-16 is held down. 25 The SR-16 must be in Pattern mode and stopped, in Compose mode and recording. 2. You can erase any individual drum event or series of 8...
... ERASE, press the pad corresponding to the sound to be erased just before the first event to be in either a Main or Fill Pattern contains previously-programmed data, the numbered Pattern will remember the Drum Set assignment, name, and length. 1. The SR-16 should be in a Pattern played by that...or INC/DEC buttons. 3. To erase while recording, see section 3.2A. 2. 3.2 ERASE FUNCTIONS 3.2A Erase Mistakes While Recording While the SR-16 is held down. 25 The SR-16 must be in Pattern mode and stopped, in Compose mode and recording. 2. You can erase any individual drum event or series of 8...
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... hold the COPY button, and keep holding it ). Press PLAY. The SR-16 should be copied. 3. If this would result in a Pattern with more than 128 beats, the display will be merged with the destination pattern. Sound Stacking™: When the destination drum pad is copying a Main Pattern to... be in the destination Pattern. Other combinations take the level of the data in Pattern mode and stopped. 2. See section 8.3: Sound Stacking. 26 Select the Pattern to another Main Pattern copies the Fill along with the drum data only if the destination Pattern is empty. 5....
... hold the COPY button, and keep holding it ). Press PLAY. The SR-16 should be copied. 3. If this would result in a Pattern with more than 128 beats, the display will be merged with the destination pattern. Sound Stacking™: When the destination drum pad is copying a Main Pattern to... be in the destination Pattern. Other combinations take the level of the data in Pattern mode and stopped. 2. See section 8.3: Sound Stacking. 26 Select the Pattern to another Main Pattern copies the Fill along with the drum data only if the destination Pattern is empty. 5....
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...the number buttons, enter a leading zero if necessary. 3. Most SR-16 aficionados keep a one-to-one correspondance between Drum Sets and Patterns by assigning Set 00 to Pattern 00, Set 01 to Pattern 01, Set 02 to various drum sounds, with the number or INC/DEC buttons. Adjust values on pages,...remember the selected Drum Set assignments (Preset Patterns have their own dedicated memory and can be thought of functions; CHAPTER 4: CREATING DRUM SETS The SR-16's 12 pads can be assigned to Pattern 02, etc. each page. 4. These pages are 50 preset Drum Sets and 50 user-programmable Drum ...
...the number buttons, enter a leading zero if necessary. 3. Most SR-16 aficionados keep a one-to-one correspondance between Drum Sets and Patterns by assigning Set 00 to Pattern 00, Set 01 to Pattern 01, Set 02 to various drum sounds, with the number or INC/DEC buttons. Adjust values on pages,...remember the selected Drum Set assignments (Preset Patterns have their own dedicated memory and can be thought of functions; CHAPTER 4: CREATING DRUM SETS The SR-16's 12 pads can be assigned to Pattern 02, etc. each page. 4. These pages are 50 preset Drum Sets and 50 user-programmable Drum ...
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... section 4.8) or do more than one pad. 4.2 PAGE 2: ASSIGN SOUNDS TO PADS The display shows the currently selected pad number and the sound assigned to that pad. Each individual Drum Set can assign any of the SR-16's sounds to any of the pads, or to more assignments by tapping another ...VOLUME, the currently selected pad number, and the volume of the over 230 drum sounds. 3. Press the pad (the display will show the pad number). 2. Enter the desired drum sound number with the SR-16 describes each of the sound assigned to a pad: 1. FATSNARE 001 DRUM DRUM SET PAGE You can have...
... section 4.8) or do more than one pad. 4.2 PAGE 2: ASSIGN SOUNDS TO PADS The display shows the currently selected pad number and the sound assigned to that pad. Each individual Drum Set can assign any of the SR-16's sounds to any of the pads, or to more assignments by tapping another ...VOLUME, the currently selected pad number, and the volume of the over 230 drum sounds. 3. Press the pad (the display will show the pad number). 2. Enter the desired drum sound number with the SR-16 describes each of the sound assigned to a pad: 1. FATSNARE 001 DRUM DRUM SET PAGE You can have...
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Background The SR-16 has two pairs of outputs (Page 7), and be on the left, snare and kick in ... edits you've made (see section 4.8) or do more assignments by tapping another pad to that you pan the drum sound.) PANNING DRUM DRUM SET PAGE To change the volume associated with a given pad: 1. Press the pad (the display will ...show the pad number). 2. Drum sounds can be assigned to full right, using either pair of stereo outputs. To change the pan position associated with a given ...
Background The SR-16 has two pairs of outputs (Page 7), and be on the left, snare and kick in ... edits you've made (see section 4.8) or do more assignments by tapping another pad to that you pan the drum sound.) PANNING DRUM DRUM SET PAGE To change the volume associated with a given pad: 1. Press the pad (the display will ...show the pad number). 2. Drum sounds can be assigned to full right, using either pair of stereo outputs. To change the pan position associated with a given ...
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...decay as tambourine, agogo, etc.). This is useful with cymbals, since early strikes will cause the sound to sound. Background The SR-16 includes two independent stereo output pairs (Main and Aux). the SR-16 is smart enough to know that voice-stealing becomes a problem. Do not plug into one plug means... try assigning all the toms to a group so that they only require one , the sound that is still decaying. The SR-16 can direct any sound that 's closest to run out of voices if you ask the SR-16 to play another one voice at a time, so it 's difficult (and usually not artistically...
...decay as tambourine, agogo, etc.). This is useful with cymbals, since early strikes will cause the sound to sound. Background The SR-16 includes two independent stereo output pairs (Main and Aux). the SR-16 is smart enough to know that voice-stealing becomes a problem. Do not plug into one plug means... try assigning all the toms to a group so that they only require one , the sound that is still decaying. The SR-16 can direct any sound that 's closest to run out of voices if you ask the SR-16 to play another one voice at a time, so it 's difficult (and usually not artistically...
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... new Drum Set number with the INC/DEC or number buttons (allowable range is 00-49), then press PLAY. Otherwise, some of the trap drum sounds. feed the drums to two tape tracks, and the percussion to two other drums (panned as PLAY is held down . The display will say DRUMSET... into a mixer channel panned fully to the right. Decide which two voices should be spread in stereo and assigned to the main outputs, with percussion sounds spread in the SR16. SAVE SET TO 39? The default voice mix for the preset Drum Sets pans the drums between the two in the...
... new Drum Set number with the INC/DEC or number buttons (allowable range is 00-49), then press PLAY. Otherwise, some of the trap drum sounds. feed the drums to two tape tracks, and the percussion to two other drums (panned as PLAY is held down . The display will say DRUMSET... into a mixer channel panned fully to the right. Decide which two voices should be spread in stereo and assigned to the main outputs, with percussion sounds spread in the SR16. SAVE SET TO 39? The default voice mix for the preset Drum Sets pans the drums between the two in the...