Getting Started Guide
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... without the written permission of Creative Technology Ltd. Version 2.0 October 1997 Sound Blaster is furnished under a license agreement and may make one copy of the software for any other products are trademarks or registered trademarks of their respective owners. Sound Blaster 16 and Wave Blaster are registered trademarks of Microsoft Corporation. Audio Card Plug and Play Getting Started...
... without the written permission of Creative Technology Ltd. Version 2.0 October 1997 Sound Blaster is furnished under a license agreement and may make one copy of the software for any other products are trademarks or registered trademarks of their respective owners. Sound Blaster 16 and Wave Blaster are registered trademarks of Microsoft Corporation. Audio Card Plug and Play Getting Started...
Getting Started Guide
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... Begin v Using This Guide v Getting More Information v Document Conventions v 1 Installing Audio Card and Related Hardware To install the card and related peripherals 1-1 To test the DRAM upgrade 1-3 2 Installing Software in Windows 95 ...Input/Output (I/O) Addresses A-2 Interrupt Request (IRQ) Lines A-3 Direct Memory Access (DMA) Channels A-3 Understanding the Environment Variables A-3 SOUND Environment Variable A-4 BLASTER Environment Variable A-4 MIDI Environment Variable A-5 Understanding the Installation Program in Windows 3.1x A-6 The AUTOEXEC.BAT File Settings A-6 The CONFIG...
... Begin v Using This Guide v Getting More Information v Document Conventions v 1 Installing Audio Card and Related Hardware To install the card and related peripherals 1-1 To test the DRAM upgrade 1-3 2 Installing Software in Windows 95 ...Input/Output (I/O) Addresses A-2 Interrupt Request (IRQ) Lines A-3 Direct Memory Access (DMA) Channels A-3 Understanding the Environment Variables A-3 SOUND Environment Variable A-4 BLASTER Environment Variable A-4 MIDI Environment Variable A-5 Understanding the Installation Program in Windows 3.1x A-6 The AUTOEXEC.BAT File Settings A-6 The CONFIG...
Getting Started Guide
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...Card Settings Enabling/Disabling Creative 3D Stereo Enhancement Effect B-1 Enabling/Disabling Full-Duplex Operation B-2 Enabling/Disabling MPU-401 MIDI Emulation B-3 Enabling/Disabling Joystick or IDE Interface B-5 C Troubleshooting Problems Installing Audio Card Software from CD-ROM C-1 Problems with Sound C-2 Problems in DOS C-3 Problems in Windows 3.1x C-4 Resolving Hardware Conflicts C-5 D Hardware Information Redirecting PC Sounds... Pin Assignments D-11 Wave Blaster Connector Pin Assignments D-11 E Technical Support Inside Europe E-3 Through CompuServe E-3 By Fax...E-3 iv
...Card Settings Enabling/Disabling Creative 3D Stereo Enhancement Effect B-1 Enabling/Disabling Full-Duplex Operation B-2 Enabling/Disabling MPU-401 MIDI Emulation B-3 Enabling/Disabling Joystick or IDE Interface B-5 C Troubleshooting Problems Installing Audio Card Software from CD-ROM C-1 Problems with Sound C-2 Problems in DOS C-3 Problems in Windows 3.1x C-4 Resolving Hardware Conflicts C-5 D Hardware Information Redirecting PC Sounds... Pin Assignments D-11 Wave Blaster Connector Pin Assignments D-11 E Technical Support Inside Europe E-3 Through CompuServe E-3 By Fax...E-3 iv
Getting Started Guide
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... If you can test it as follows: 1. Play your SoundFont banks to make sure that your memory upgrade module is identical to that on your Sound Blaster card, and then click AWE Control Panel. 3. The joystick connector on a standard PC game control adapter or game I/O connector. Make sure that is , ...of the SoundFont bank, select the file name, and then click the Apply button. For better quality sound, use powered speakers even if your system. 10. Replace the cover onto your card has an internal amplifier. Plug the power cord back into the wall outlet, and switch on how to...
... If you can test it as follows: 1. Play your SoundFont banks to make sure that your memory upgrade module is identical to that on your Sound Blaster card, and then click AWE Control Panel. 3. The joystick connector on a standard PC game control adapter or game I/O connector. Make sure that is , ...of the SoundFont bank, select the file name, and then click the Apply button. For better quality sound, use powered speakers even if your system. 10. Replace the cover onto your card has an internal amplifier. Plug the power cord back into the wall outlet, and switch on how to...
Getting Started Guide
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Double-click the Add/Remove Programs icon. 3. In the Add/Remove Programs Properties dialog box, select the Sound Blaster entry for your card (see the Knowing Your Audio Card leaflet for your exact card model) and click the Add/Remove button. 4. Follow the instructions on the screen to Settings, and then click Control Panel. 2. Installing Software in Windows 95 2-7 To uninstall the applications 1. Click the Start button, point to uninstall.
Double-click the Add/Remove Programs icon. 3. In the Add/Remove Programs Properties dialog box, select the Sound Blaster entry for your card (see the Knowing Your Audio Card leaflet for your exact card model) and click the Add/Remove button. 4. Follow the instructions on the screen to Settings, and then click Control Panel. 2. Installing Software in Windows 95 2-7 To uninstall the applications 1. Click the Start button, point to uninstall.
Getting Started Guide
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...memory. This section explains the environment variables of your system. Table A-3: Possible default DMA channel assignments for audio card devices. Your card's audio interface transfers data through the Low and High DMA channels. Interrupt Request (IRQ) Lines An IRQ line...Understanding the Environment Variables Environment variables are used to pass hardware configuration information to software in your audio card: u SOUND Environment Variable u BLASTER Environment Variable (only DOS applications use this) u MIDI Environment Variable (applicable only in DOS for the PLAY utility)...
...memory. This section explains the environment variables of your system. Table A-3: Possible default DMA channel assignments for audio card devices. Your card's audio interface transfers data through the Low and High DMA channels. Interrupt Request (IRQ) Lines An IRQ line...Understanding the Environment Variables Environment variables are used to pass hardware configuration information to software in your audio card: u SOUND Environment Variable u BLASTER Environment Variable (only DOS applications use this) u MIDI Environment Variable (applicable only in DOS for the PLAY utility)...
Getting Started Guide
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...your audio software directory. A-4 Understanding the Installation BLASTER Environment Variable The BLASTER environment variable specifies the base I /O address. The parameters in bold apply only to Sound Blaster SB32 and the AWE line of the audio ...BLASTER=A220 I5 D1 H5 P330 E620 T6 The values shown above may be at least a space between parameters. xxx defaults to 620. Dx Low DMA channel used by the audio interface. x defaults to 1. SOUND Environment Variable The SOUND environment variable specifies your system. Its syntax is the drive and directory of audio cards...
...your audio software directory. A-4 Understanding the Installation BLASTER Environment Variable The BLASTER environment variable specifies the base I /O address. The parameters in bold apply only to Sound Blaster SB32 and the AWE line of the audio ...BLASTER=A220 I5 D1 H5 P330 E620 T6 The values shown above may be at least a space between parameters. xxx defaults to 620. Dx Low DMA channel used by the audio interface. x defaults to 1. SOUND Environment Variable The SOUND environment variable specifies your system. Its syntax is the drive and directory of audio cards...
Getting Started Guide
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... MIDI file format used and where MIDI data is as follows: MIDI=SYNTH:x MAP:x MODE:x The parameters in bold apply only to Sound Blaster SB32 and the AWE line of audio cards. MAP:x File format. MODE:x Synthesizer mode. The syntax for this variable is sent to. x can be 0, 1, or 2. 0 (default setting) specifies General...
... MIDI file format used and where MIDI data is as follows: MIDI=SYNTH:x MAP:x MODE:x The parameters in bold apply only to Sound Blaster SB32 and the AWE line of audio cards. MAP:x File format. MODE:x Synthesizer mode. The syntax for this variable is sent to. x can be 0, 1, or 2. 0 (default setting) specifies General...
Getting Started Guide
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...statements run Windows. The AUTOEXEC.BAT File Settings The installation program adds the following statements to the AUTOEXEC.BAT file: SET BLASTER=A220 I5 D1 H5 P330 E620 T6 SET SOUND=C:\SB16 SET MIDI=SYNTH:1 MAP:E MODE:0 C:\SB16\DIAGNOSE /S /W=C:\WINDOWS C:\SB16\MIXERSET /P /Q C:\SB16\AWEUTIL /S The ... you next run the DIAGNOSE, MIXERSET, and AWEUTIL utilities. This command automatically creates the audio card program group and the application icons when you to set up your system. Understanding the Installation Program in bold apply only to Sound Blaster SB32 and the AWE line of audio...
...statements run Windows. The AUTOEXEC.BAT File Settings The installation program adds the following statements to the AUTOEXEC.BAT file: SET BLASTER=A220 I5 D1 H5 P330 E620 T6 SET SOUND=C:\SB16 SET MIDI=SYNTH:1 MAP:E MODE:0 C:\SB16\DIAGNOSE /S /W=C:\WINDOWS C:\SB16\MIXERSET /P /Q C:\SB16\AWEUTIL /S The ... you next run the DIAGNOSE, MIXERSET, and AWEUTIL utilities. This command automatically creates the audio card program group and the application icons when you to set up your system. Understanding the Installation Program in bold apply only to Sound Blaster SB32 and the AWE line of audio...
Getting Started Guide
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... OFF. You must, however, use the same sampling rate for example, C:\SB16. 3. Select the Creative Sound Blaster entry for audio conferencing and telephone-like applications. for both playback and recording. To enable or disable 3DSE in your audio card is selected. In the System Properties dialog box, click the Device Manager tab. 4. Click the...
... OFF. You must, however, use the same sampling rate for example, C:\SB16. 3. Select the Creative Sound Blaster entry for audio conferencing and telephone-like applications. for both playback and recording. To enable or disable 3DSE in your audio card is selected. In the System Properties dialog box, click the Device Manager tab. 4. Click the...
Getting Started Guide
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...line, or DMA channel. Resolving Hardware Conflicts Hardware conflicts occur when two or more of audio cards. Make sure that the following statements are missing, run SETUP in bold apply only to Sound Blaster SB32 and the AWE line of the statements are present: [boot] drivers=mmsystem.dll msmixmgr....if your system. If one or more peripheral devices contend for the same resources. Conflicts between your audio card and another peripheral device may be different in your card and the other device are set to set up the drivers and the Windows applications. 3. The parameters in...
...line, or DMA channel. Resolving Hardware Conflicts Hardware conflicts occur when two or more of audio cards. Make sure that the following statements are missing, run SETUP in bold apply only to Sound Blaster SB32 and the AWE line of the statements are present: [boot] drivers=mmsystem.dll msmixmgr....if your system. If one or more peripheral devices contend for the same resources. Conflicts between your audio card and another peripheral device may be different in your card and the other device are set to set up the drivers and the Windows applications. 3. The parameters in...
Getting Started Guide
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..., see the NetSpeak home page, at http://www.netspeak.com. Real Audio is a trademark of Progressive Networks. All other products are registered trademarks of Creative Technology Ltd. Sound Blaster is probably not set incorrectly so their speaker volume. Copyright © 1997 by any means without the prior written consent of Microsoft Corporation. Microsoft...
..., see the NetSpeak home page, at http://www.netspeak.com. Real Audio is a trademark of Progressive Networks. All other products are registered trademarks of Creative Technology Ltd. Sound Blaster is probably not set incorrectly so their speaker volume. Copyright © 1997 by any means without the prior written consent of Microsoft Corporation. Microsoft...
Getting Started Guide
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... full-duplex and half-duplex modes. Thus, you can only do so using uncompressed wave files, that suits your audio card. Some of operations for Creative's sound system - But there are some constraints (which are recording a wave file at the same time. u Since WaveSynth/WG outputs... because the sampling rates for both full-duplex and half-duplex modes: u You cannot record a WaveSynth/WG MIDI playback because currently, the Sound Blaster hardware and driver do a wave (including DirectSound) playback at any other sampling rate, WaveSynth/WG cannot play and record audio data concurrently. ...
... full-duplex and half-duplex modes. Thus, you can only do so using uncompressed wave files, that suits your audio card. Some of operations for Creative's sound system - But there are some constraints (which are recording a wave file at the same time. u Since WaveSynth/WG outputs... because the sampling rates for both full-duplex and half-duplex modes: u You cannot record a WaveSynth/WG MIDI playback because currently, the Sound Blaster hardware and driver do a wave (including DirectSound) playback at any other sampling rate, WaveSynth/WG cannot play and record audio data concurrently. ...
Getting Started Guide
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In addition, for Sound Blaster cards that Microsoft's Audio Compression Manager (ACM) supports. Half-Duplex Mode When you select this mode, you can record only an 8-bit wave file; But there are recording a 16-bit wave file, WaveSynth/WG cannot play wave files when Creative Mixer's LED is active because LED is playing a MIDI file. u You...
In addition, for Sound Blaster cards that Microsoft's Audio Compression Manager (ACM) supports. Half-Duplex Mode When you select this mode, you can record only an 8-bit wave file; But there are recording a 16-bit wave file, WaveSynth/WG cannot play wave files when Creative Mixer's LED is active because LED is playing a MIDI file. u You...
Getting Started Guide
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... A-law, Mu-law, CTADPCM, and IMA-ADPCM u Full duplex operation u Creative 3D Stereo Enhancement Technology Read this leaflet to the online User's Guide, "Hardware Information", for details on your audio card. 1 Figure 1: Jacks and connectors on connector pin assignments. Read the Getting ...connectors which allow you to the next wave of pins. Fully Sound Blaster compatible, your motherboard's speaker connector. (See "PC Speaker Connector Pin Assignments" as a TV Tuner or an MPEG card. On the Audio Card Your audio card has these features: u Compliance with the Plug and Play ...
... A-law, Mu-law, CTADPCM, and IMA-ADPCM u Full duplex operation u Creative 3D Stereo Enhancement Technology Read this leaflet to the online User's Guide, "Hardware Information", for details on your audio card. 1 Figure 1: Jacks and connectors on connector pin assignments. Read the Getting ...connectors which allow you to the next wave of pins. Fully Sound Blaster compatible, your motherboard's speaker connector. (See "PC Speaker Connector Pin Assignments" as a TV Tuner or an MPEG card. On the Audio Card Your audio card has these features: u Compliance with the Plug and Play ...
Getting Started Guide
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... Properties dialog box, click the Settings tab. 3 Table 4: BLASTER environment variables. Parameter Preferred Value Ix I5 Dx D1 Hx H1 Pxxx P330 Tx T6 Enabling/Disabling Creative 3D Stereo Enhancement Effect The Creative 3D Stereo Enhancement (3DSE) effect allows you can play back and...the check box. Enabling/Disabling Full Duplex Operation The full duplex feature in 3D sound technology, do not activate this effect enabled, mono and stereo sounds produced by your Sound Blaster card, and then click Creative Mixer. 2. To enable or disable full duplex in DOS/Windows 3.1x 1. ...
... Properties dialog box, click the Settings tab. 3 Table 4: BLASTER environment variables. Parameter Preferred Value Ix I5 Dx D1 Hx H1 Pxxx P330 Tx T6 Enabling/Disabling Creative 3D Stereo Enhancement Effect The Creative 3D Stereo Enhancement (3DSE) effect allows you can play back and...the check box. Enabling/Disabling Full Duplex Operation The full duplex feature in 3D sound technology, do not activate this effect enabled, mono and stereo sounds produced by your Sound Blaster card, and then click Creative Mixer. 2. To enable or disable full duplex in DOS/Windows 3.1x 1. ...
Getting Started Guide
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... stereo music synthesizer u Compatible with the listener) MIDI Interface u Built-in MIDI interface for example, placement and alignment of speakers with previous Sound Blaster music synthesizer chips Stereo Digitized Voice Channel u Full duplex u 16-bit and 8-bit digitizing in linear steps Note: Your audio applications may support only selected ranges of your audio...
... stereo music synthesizer u Compatible with the listener) MIDI Interface u Built-in MIDI interface for example, placement and alignment of speakers with previous Sound Blaster music synthesizer chips Stereo Digitized Voice Channel u Full duplex u 16-bit and 8-bit digitizing in linear steps Note: Your audio applications may support only selected ranges of your audio...
Getting Started Guide
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...is a trademark of Intel Corporation. Intel and Pentium are registered trademarks of Creative Technology Ltd. Sound Blaster is a registered trademark, and Blaster is furnished under a license agreement and may be reproduced or transmitted in any form or by Creative Technology Ltd. The software described in this manual may make one copy ..., including photocopying and recording, for backup purposes. Microsoft, MS-DOS, Windows, and the Windows logo are trademarks or registered trademarks of Creative Technology Ltd. Version 1.1, November 1997 Information in the license agreement.
...is a trademark of Intel Corporation. Intel and Pentium are registered trademarks of Creative Technology Ltd. Sound Blaster is a registered trademark, and Blaster is furnished under a license agreement and may be reproduced or transmitted in any form or by Creative Technology Ltd. The software described in this manual may make one copy ..., including photocopying and recording, for backup purposes. Microsoft, MS-DOS, Windows, and the Windows logo are trademarks or registered trademarks of Creative Technology Ltd. Version 1.1, November 1997 Information in the license agreement.
User Guide
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Version 1.0 September 1994 Sound Blaster and Sound Blaster 16 are trademarks of the software for any purpose without notice and does not represent a commitment on any form or by Creative Technology Ltd. All rights reserved. No Part of this manual may be used or copied only in ... PS/2 are registered trademarks of Microsoft Corporation. It is against the law to change without the written permission of Creative Technology Ltd. 16-bit Audio Card User's Guide Information in this document is furnished under a license agreement and may be reproduced or transmitted in any...
Version 1.0 September 1994 Sound Blaster and Sound Blaster 16 are trademarks of the software for any purpose without notice and does not represent a commitment on any form or by Creative Technology Ltd. All rights reserved. No Part of this manual may be used or copied only in ... PS/2 are registered trademarks of Microsoft Corporation. It is against the law to change without the written permission of Creative Technology Ltd. 16-bit Audio Card User's Guide Information in this document is furnished under a license agreement and may be reproduced or transmitted in any...
User Guide
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...specifies MIDI port. PLAY Utility 6-3 specifies General MIDI file format. specifies Extended MIDI file format specifies Basic MIDI file format. MODE: z only applies to Sound Blaster AWE32. K When you wish to start playing at (xx is the track number). PLAY *.* or PLAY TEST.* will not work with TEST will be... sent to the FM chip, Sound Blaster MIDI, or MPU-401 port. Generally, there are three MIDI file formats available: General MIDI, Extended MIDI and Basic MIDI. The command for ...
...specifies MIDI port. PLAY Utility 6-3 specifies General MIDI file format. specifies Extended MIDI file format specifies Basic MIDI file format. MODE: z only applies to Sound Blaster AWE32. K When you wish to start playing at (xx is the track number). PLAY *.* or PLAY TEST.* will not work with TEST will be... sent to the FM chip, Sound Blaster MIDI, or MPU-401 port. Generally, there are three MIDI file formats available: General MIDI, Extended MIDI and Basic MIDI. The command for ...